Nytmare has twisted human’s dreams since the fall of Old Malifaux, feeding on the terror he causes. In that time, there is one child who has resisted his efforts.
The Dreamer simply reshaped his dreams back again, never once fearing the lurking Tyrant. When Nytmare tried to leave the boy’s dream to feed on easier prey, he was surprised to see the child follow him. In the darkness of Malifaux, the boy demanded his new playmate ‘Lord Chompy Bits’ play hide and seek. He seemed unaware that his mind was no longer inside his own dreams, but bending the very fabric of Malifaux itself as he summoned unnatural friends to join them.
The power this offered Nytmare over reality, Malifaux, and the slowly waking Tyrants, was tremendous; if he could only determine how it worked. Unwilling to risk anyone else finding or harming the boy, he has since indulged in every demand for a new game, watching gently over his charge until he can understand how a mere boy could wield such power so casually.
The Dreamer’s box comes with nine models, including the Dreamer himself. The almighty Lord Chompy Bits is the most impressive member of the crew, and when the Dreamer invariably wakes up and disappears from the board, it’s Lord Chompy Bits that takes over the crew until the Dreamer’s return. Coppelius provides the two of them with a supremely fast skirmisher, while the weaker Alps prefer to drain the energy and vitality out of nearby enemies. Through it all, the Daydream totems cartwheel and float, pushing the rest of the crew further into trouble.
The Dreamer is the Neverborn Master of Nightmare. He is a little boy from Earth who has no idea that his Nightmares are wreaking havoc in Malifaux, but for the moment he is having his share of fun! Depending on which Upgrades he took, he can either focus more heavily on summoning or on Crew support. Most of his Abilities and Actions focus on Nightmare models, so they are always a good choice for a Dreamer Crew.
The Dreamer is a support Master who heals models that Activate near him and uses his Empty Night Action to help benefit nearby Nightmares. However, he is only one side of a coin. As the Dreamer uses his Actions, he gains the Waking Condition. When he reaches Waking +4, he is removed from the table and Lord Chompy Bits takes his place. Lord Chompy Bits is a classic combat monster, capable of tearing enemies to shreds in Melee, and he is the Nightmare left behind while The Dreamer is awake.
There are two Limited Upgrades available to The Dreamer, which will greatly influence how he plays depending on which one is picked. Dreams of Pain allows the Dreamer to summon Nightmares onto the board, making him the best Neverborn summoner. On the other hand, Restless Dreams allows the Dreamer to wake up more quickly and makes Lord Chompy Bits more powerful while he is on the table. Of course, there are other Upgrades, but those are the two main choices. However you choose to play him, The Dreamer is an incredibly deep and interesting Master to put on the table.