Hannah is second in the Freikorps only to Von Schill himself, and she is their chief librarian. Originally the head archivist at Oxford University on Earth, she was forced into resignation when she constructed a pneumatic harness better than that of the school’s best alumni. Since then, she has traveled to Malifaux and found the Freikorps, who respect ability no matter the package.
Hannah is a mercenary and can be added to any list. She is good at denying enemies suits they may need for their actions. Her “Counterspell” ability removes the suits of Ca actions targeting her, and her “Nether Flux” ability removes all printed suits from enemies near her, making Triggers and certain actions more difficult or impossible. She also has Armor, an impressive melee range that generates blasts, and an action that can Bury models. Best of all is “Make a New Entry”, which copies a powerful spell from a nearby model. If you want to disrupt enemy spells and get a host of other great abilities, Hannah is for you!
Nobody really knows which Viktoria is “the real one.” Sometimes, the Viktorias even debate it between themselves, though this is likely for their own amusement. All that distinguishes them is that one always has a pair of swords and the other carries a sword and pistol. For the sake of their own sanity, those who work with the Viktorias have labeled the one with two swords “Viktoria of Blood” and the one with two pistols “Viktoria of Ash,” though the two likely switch weapons on occasion just to keep things interesting.
Viktoria of Blood can only be taken if Viktoria of Ash is the crew’s master, at which point she is hired for free. This is an essential model in any Viktoria list as she is the second twin; she combos with Viktoria of Ash, allowing her to heal with “Fates Entwined”, and boosts them both with her actions. Together, the sisters close in on targets and tear them apart with their devastating melee attacks before breaking off to do it again.
Taelor is known for her tall tales, her drinking, and her unique talent for pummeling her foes into dust with her hammer. Nobody knows exactly where she got her enchanted Relic Hammer; sometimes she claims she won it in a bet with a demon, while other times she found it in an abandoned mine or even stole it from a Guild weapons stash. People agree, however, that she knows how to use it.
Taelor is a mercenary and can be added to any list. With an Ml of 7 and an impressive weak damage of 3, her Relic Hammer attack is a thing to be feared. It also has Triggers that allow it to ignore many defensive abilities (including using Soulstones to prevent damage), making it incredibly deadly. Taelor’s signature action is “Welcome To Malifaux,” which allows her to charge models that are summoned near her. Taelor is a great addition to any list that combats summoners or simply needs things dead.
The Nothing Beast is a manifestation of Obliteration and is linked to Tara. It does not actually have a corporeal body although it may appear as though it does. The beast is made from pure nothingness, and its appearance is caused by the streams of light it chooses not to eradicate. Likewise, its speech is not sound; instead, it forms words by eliminating all sound other than the words it wishes to speak. It is a hole in the world, terrifying and empty.
The Nothing Beast starts with an impressive Df of 9 but drops 1 Df for each card in its controller’s hand. This makes it a difficult model to use early in the turn, but it’s great to throw into combat when its controller is running low on cards. It has an additional AP to cast spells that can be spent on its fearsome “Obliterate” attack. It also damages Fast models with its “Truth in Nothingness” action. It’s worth noting that Tara’s “Truth in Nothingness” action discards her hand while giving models Fast, which plays into both the Nothing Beasts Df and its ability to harm Fast models. The Nothing Beast can be difficult to use, but once a player wraps their head around it, it can be a true menace, particularly alongside Tara.
Not all monsters are from Malifaux. Ama No Zako terrorized Earth long before the Three Kingdoms were united. She disappeared, and most suspected she was just a legend. In reality she had traveled to Malifaux. Now that humans are pouring in, she is glad to torment her old prey once again. She draws her victims in with sweet whispers before feasting upon them.
Ama No Zako is a mercenary and may be hired by any faction. She is very mobile and does great damage in melee, although her Ml is relatively low. She has a few free actions to choose from. She can either force another model to take an action or she can turn the area around her into hazardous terrain until the end of the turn. This is a great model to pick off smaller targets, eliminating the enemy’s objective grabbers and blocking off areas of the board by making them hazardous.
In life, Nix was Hamelin’s loyal dog. When the Tyrant Plague killed Hamelin and stole his body, Nix was killed as well. He was revived as a spirit and still wanders the city, looking for his old master. He knows Plague is not the Hamelin he remembers, but his old master’s appearance is enough to comfort him, and he comes when Plague calls.
Nix excels at applying and manipulating the Blighted Condition. He has “Bleeding Disease,” which damages models depending on the value of their Blighted Condition, and he can prevent Blighted models from taking Interact actions. He is also Incorporeal, which reduces the damage he suffers, and he can reduce the damage dealt by nearby enemies. Nix can be an amazing addition to any crew as he cripples the enemy’s ability to interact, but he shines with Hamelin.
Rusty Alyce is Leveticus’s young protégé and companion. She is brash, reckless and, many would argue, not entirely sane. Her right arm has been replaced by a mechanical prosthetic that she has been known to talk to. While not the best in social situations, nobody can question her potency in combat, and she has even begun to learn the ways of the aether from Leveticus.
Rusty Alyce is an amazing shooting model with a stellar weak damage of 3 on her Clockwork Seeker combined with the “Rapid Fire” action which can be used to take more shots. If the enemy does get in close, she can prevent Charges against her and nearby friendly models with “Snares” and she is still decent in close combat. Finally, she can make Constructs gain Reactivate and even summon Abominations on occasion. Rusty Alyce is a strong choice for any list.
While Lady Ligeia is Jack Daw’s herald, Montresor is his witness. He silently bears the burden of seeing everything that Jack Daw does, often finding a quiet place to watch the carnage. In life he was an executioner before the close of the first Breach, and legend has it that he was the man who hung Jack Daw in the first place, now cursed to see what he has wrought.
Montresor pulls enemies close to him with his rope. Once they’re near enough, he has a Trigger to Paralyze them and deal them damage with “The Choking Death.” Of course, pulling enemy models out of position is good in itself to help prevent the enemy from achieving objectives. Montresor also lowers the Wp of nearby enemies and can force enemy models that pass Horror Duels to suffer damage, forcing them to choose between the crippling Paralyze Condition and a slow death.