Forum: The Guild
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Thread: Best Guild master ...
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03-03-2013, 06:30 PM #1
Best Guild master ...
I know there has been a great deal of discussion on which is the most "competitve" master, but I'm more interested in which master people would be most interested in taking for fixed master, given they had access to all of the guild models and which models they would bring to cover their bases. The tournament is fixed master 35ss with a 25ss model sideboard so a total of 60 stones
Perdita
Lady J
Sonnia
Hoffman
McCabe
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03-03-2013, 07:01 PM #2
Personally, if I had to play a fixed master tourney, I'd go with Sonnia. I like all the masters for different reasons, but I play Sonnia the most and I think she's the most versatile. She was designed to fight Arcanists, but she also does well against Resurrectionists because a lot of them are high Ca, plus all the magic can devastate spirits. I haven't played against Neverborn as much, but Sonnia can counterspell a lot of their tricks, and her far-reaching blasts can be a great way to hit some of the trickier masters. Blasts can also be a good way to take out some of Hamlin's friends, and Flame Wall (or Pyre) can be a nice way to divert just about anything. The main thing she struggles against is the Viks, but I almost always struggle against them no matter what. I think her Avatar would fare better, though I haven't actually taken it against a Vik crew yet. That's me, though, a lot of people would probably say Perdita was your girl.
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03-03-2013, 07:15 PM #3
I'm certainly not countering NeuroFire here but i have always been partial to Lady Justice. She is tough as nails, and she is the bane of corpse counters everywhere.
I haven't played Sonnia before, so i don't know what she can and cant do, but i have only heard good things. However, i've always been a Lady J fan when it comes to guild. Perdita would be a second option, but i'd leave the family behind more often than not. lol
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03-03-2013, 07:20 PM #4
Personally i would be one of the Perdita fans.
probably taking:
Santiago - 7
Nino - 7
Francisco - 5
Executioner - 7
Enslaved nephilim - 2
Brutal Effigy - 4 just in case you happen to not be an obey fan or decide healing is more important.
Then not so sure, i guess it depends on play style. For me i would probably go with cheap models:
2 Witchlings: 8
3 Death Marshals: 12
1 Austringer - 5
1 Watcher - 3
Think that adds up to 60.
---------- Post added at 02:20 AM ---------- Previous post was at 02:19 AM ----------
Lady J with a similar if not the same list (for my play style) would be second option, but Perdita being so fast and high Def, and the guns just makes her feel the best to me for a fixed master event.
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03-03-2013, 07:23 PM #5Big Bad Voodoo Daddy
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03-03-2013, 07:39 PM #6Rank: Twisted
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What Ozz said, pretty much.
The only changes I'd make to the model pool would be to take out the Austringer and a Death Marshall and add in an Exorcist and a second Watcher, but that's just me.
I just find Perdita to be the most versatile Guild Master because she can support her crew, she can dispel effects on them, and her Obey tricks work on almost all Guild minions, but if needs be she's fast enough and hits hard enough on her own to be a significant threat to pretty much any model in the game. Plus a well timed Companion chain can be devastating.
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03-03-2013, 09:22 PM #7
Perdita for sure. All the other masters have a chance at a 'bad matchup', but Perdi does not really match up poorly against anyone.
A honourable mention should go to McCabe, although I have never played him, his mobility is useful in almost any match up. He can also customize his load depending on the mission which might give an edge over other crews.
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03-04-2013, 01:23 AM #8Companion (Tuesday) Rank: Freakishly Wyrd
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Perds all the way. I can field her with an army of cheap Guild models and steamroll an opponent, or focus all my points on making her into Perdita Godhand.
After that, it's C. Hoffman. I've played him long enough that I have to mentally "Un-Hoff-Motize" when I pick up a different master.
McCabe is the Wild Card in all of this. I need to figure out the ins and outs of Family 2.0 before I really place him.
Sonnia is just someone I feel really limited by, but she's not awful.
Lady J is a finally sharpened blade in a game that takes a lot more to win.Interesting times.
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03-04-2013, 04:37 AM #9Rank: Touched
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I think that the answer here is going to be the ‘one you have the most experience with’. The Guild masters all have lots of little tricks to get the most out of, and you’ll get a lot more mileage if you know them well rather than picking the master that a bunch of strangers on the Internet say is the best.
For my part, I would (and did) choose Sonnia Criid as she has answers to a lot of problems in the game between blasts, Advanced Counterspell, magic weapons, healing tricks, card discard tricks, creation of new models, creating cover etc. If you’re interested in my experience, it can be found here. Part of my rationale for that choice was that I know Sonnia much better than any of the other Masters.
Overall, I think that a case could be made for any of the six options.My blog: The Bovine Overlord
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03-04-2013, 08:35 AM #10Rank: Touched
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I have never played Sonnia so I can't really comment on her, neither have I played the man on the horse yet. I play mainly L. Justice but have also wondered into C. Hoff and Perdita domains.
As much as I like Justice she can have some pretty bad match ups. So I would recommend you pick either Perdita or Hoff. Perdita is really good on her own and you don't even need to pick the family to be honest. Take some fast models like the watcher (Card Manipulation) or Hounds and you will be able to do anything with her.
Hoff can also be quite good but it is less straightforward so unless you have loads of experience with him I wouldn't recommend him
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