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Thread: Rust me up

  1. #1
    Master Huang Da Wei's Avatar
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    Rust me up

    I am having trouble getting my rust to look as good as I want it, what do you guys use to get a good rust effect?
    ressers are the way to go, if only they made an undead panda

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    Noxweiler Berf eatenbypotchky's Avatar
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    Hello, Huang.

    Start by carefully adding layers of orange and brown ink washes to your chosen rusty areas. (Placement is everything, look online for references of rusty metal. Try to stick to edges and blotchy patterns on large areas to start with.) Make sure that each layer is dry before starting the next. Then stipple or drybrush an orange/brown paint mix over your completely dry washes. You want flecks of orange here. Keep adding orange to your mix and maybe add just a touch of yellow on the last drybrush past. If you're in a hurry, Privateer Press makes a ready to use rust wash and GW has a sepia and orange ink that works together well. You could even skip the drybrushing depending on your time frame and desired effect.

    I hope that this helps, feel free to contact me with further questions.
    Happy painting.

    Noxweiler

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    Huang Da Wei (07-23-2012)

  4. #3
    Big Bad Voodoo Daddy Omenbringer's Avatar
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    Well it depends on how rusty you are looking to go, but have a look at these:
    President of the Louisana Chapter of the Gremlin Anti-Defamation League
    "Unofficial" League Rules and Alternate Certificates for Malifaux Available for those interested

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    Huang Da Wei (07-23-2012)

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    Bruglyother's Avatar
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    If you are going for a heavily rusted look, it is often better to start with the rust colors and work to the metalics.

    Paint the area in a warm brown color. (I use bestial or vermin brown from GW). Then stipple on a dark red (Red gore from GW). Over that, stipple on a flat orange, not a bright orange. (I use the old GW foundation orange.) Afterwards, stipple on some metalic (Boltgun metal). Go over it all with a dirty wash (Devlan mud). Then repeat the orange with a very light stippling in prominent places. Finally, pick out obvious spots with the metalic. Obvious spots being where it is likely to have rubbed or scraped through the rust.

    Same principal can be applied to patina effects. Start with a dark blue, stipple dark green and light green/teal. Stipple brass or copper. Wash with green. Retouch with light green/teal and pick out with metalic.

    You can check out my blog for some examples of the results.

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    Huang Da Wei (07-23-2012)

  8. #5
    Sidekick (Silver Chocobo) Rank: Super Wyrd! dsmiles's Avatar
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    I usually cheap out and use powders.
    My plog. @suntzu69 on Twitter.

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    Master Huang Da Wei's Avatar
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    thanks guys that gives me lots to research. I am just doing the 3 drowned models but I am sure it will be useful for other stuff
    ressers are the way to go, if only they made an undead panda

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    Rank: Super Wyrd! Viruk's Avatar
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    Try using dry pigments. I use a set from Vallejo together with a MIN pigment fixer and get pretty nice, realistic effects.


    My paintlog Malifaux backlog: 29/36

  11. #8
    QA for my local brewery. Rank: Unusual ICleadpeople's Avatar
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    +1 on the Vellejo pigments.
    Master: Perdita
    My WIP painting page on facebook HERE

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    Sidekick (Silver Chocobo) Rank: Super Wyrd! dsmiles's Avatar
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    I have a Vallejo pigment. It sees relatively little use compared to the Doc O'Brien's powders.
    My plog. @suntzu69 on Twitter.

  13. #10
    Rank: Strange Ensis Ferrae's Avatar
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    Since I currently use GW paints, here's what I do:

    start with a base coat of dark brown (gw's old Scorched Brown), then stipple on a lighter, yet fairly heavy coat of "vermin brown" (again, probably changed with their new system), and then a lighter stipple coat of their old Blazing Orange, followed by the last stipple/highlight of Chainmail.


    Overall, it looks very realistic, and from a tabletop gaming distance, looks almost like it's truly rusted.

 

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