Forum: The Guild
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Thread: Guild v Colette
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07-21-2012, 02:45 PM #11
The Executioner is great against Colette, because she can't use Blinding Flash against him. Death Marshals can also be good, just because they have Intractable, rendering Disappearing Act useless; the Exorcist also brings a few benefits to the table when dealing with Coryphée, since they're non-living. Colette is Ca 7, so Sonnia can target her without LOS, and Avatar Sonnia's Pyre Manipulation is one of the best ways I've found for reliably damaging the Duet. (Sonnia also has her Disassemble trigger, which might not kill the Duet but it can at least drain cards/soulstones.) Witchlings are fantastic with their blades forcing discards in order to cast anything and their ability to dispel Blonde Act or Southern Charm (Perdita's Spellbreaker is the best way to do this, of course, but I like to have Sonnia.)
Not to say I never have trouble against Colette, but there are a lot of Guild models that counter some of the crew's more powerful abilities. I generally have more trouble against an armor-heavy crew like Ramos, or a blender like the Viks.Last edited by NeuroFire; 07-21-2012 at 04:07 PM.
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Cadilon (07-23-2012)
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07-23-2012, 08:44 AM #12
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07-27-2012, 11:54 AM #13
Executioner is slow. If the collette player leaves themselves to be hit by him the shame on them lol.
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07-27-2012, 12:44 PM #14
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07-27-2012, 05:45 PM #15Rank: Wyrd
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With the dreamer having been erratta'd and not very popular atm due to this Many crews will begin to see a resurgence of vikkies or dita in competitive circles due to him essentially forcing players not to run them anywhere near as much due to poor matchup dynamics with pre-eratta'd dreamer.
It is a lot more viable now in competitive circles to break either of those masters/crews out with him made a lot more tolerable. He can still do what he has always done (dreamer) but atmost he can do 2 swoop jumps and then he is then out of daydreams.
On the actual topic of models to take against colette the executioner is probably the main model I always set up a early mannequin off the board for but if the guild player only has one obey he isn't that much of a threat however against a dita player with potentially 3 obeys in a turn he is usually my first priority.
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07-29-2012, 01:06 AM #16
My advice is to ignore Colette and focus on killing her crew, her slow to die means that your biggest hit is negated by a heal flip. Then she will hammer her attacker with a discharge soulstone that might give her another SS anyway or turn him into a mannequin. But as tough as Colette is she is not very fast once you get rid of her Showgirls.
Actions speak loader than words, unless you're beating the crap out of a mime of course.
Henchman for the Greater Shepparton Shire.
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