Forum: The Guild
+ Reply to Thread
Results 11 to 20 of 28
Thread: Hoffman, slingshot "alfa strike"
-
04-02-2012, 01:36 PM #11Are really heavy
- Join Date
- Jul 2010
- Location
- The far side of the moon
- Posts
- 498
- Thanks
- 8
Thanked 28 Times in 21 Posts
Going to post on override edict here. It specifically states you activate the construct immediately after Hoffman has finished his activation
-
04-02-2012, 02:39 PM #12
- Join Date
- Jun 2011
- Location
- I can see my house from here!
- Posts
- 1,489
- Thanks
- 23
Thanked 57 Times in 53 Posts
Yes but that construct activated previously. At some point an enemy model has activated since the construct last activated.
Official supplier of Dib Dabs to the UK GT
-
04-02-2012, 06:11 PM #13
what happens if the target is the totem that activate before hoffman and chain activation with it?
being hoffman unable to target hisself make mi really sad : ( :( :(
ill build some machine to destroy your dreams for this, fear hoffman!!!
-
04-02-2012, 08:58 PM #14
You can't use companion to chain a model that has already activated. The totem should be able to use magical extension to cast override edict on Hoffman though, assuming it's a (1) spell.
-
04-03-2012, 04:51 AM #15Are really heavy
- Join Date
- Jul 2010
- Location
- The far side of the moon
- Posts
- 498
- Thanks
- 8
Thanked 28 Times in 21 Posts
Is a (2) spell to stop just that from happening
-
04-03-2012, 05:50 AM #16
using companion this way:
activate hoffman, trigger companion on the toolkit, set the toolkit to activate before hoffman ( you can choose the order), then activate hoffman and do override edict on the toolkit, the toolkit should activate again here, didnt it?
there is no real reason to make this secuence but just wondering how this interact wuith that rule ( i dont know where is writed, and the atack it-self neither)
-
04-03-2012, 05:52 AM #17
- Join Date
- Jun 2011
- Location
- I can see my house from here!
- Posts
- 1,489
- Thanks
- 23
Thanked 57 Times in 53 Posts
I may have imagined the rule. Or it may have been a ruling from a rules marshal.
Official supplier of Dib Dabs to the UK GT
-
04-03-2012, 09:46 AM #18Rank: Super Wyrd!
- Join Date
- Nov 2010
- Location
- Hillsboro, OR
- Posts
- 1,198
- Thanks
- 20
Thanked 15 Times in 13 Posts
Raisings that would work why you would ever do it, dont know.
Mobile companion Hoff, Mobile goes first, then Hoffman activates, Hoffman overrides mobile, mobile would have to go next.
Now lets say you have rusty and she gave Hoff reactivate before sequence, I don't know wordibg of override but you might be able to companion Hoff again, since I believe Mobile doesn't official activate until Hoff has completed his. Cunning's remark comes into play if mobile would be consider activated the moment override was cast, if so mobile couldn't lump Hoff in because he was still active. A model cant be companioned if already active.
-
04-03-2012, 02:22 PM #19came, saw, conquered Rank: Wyrd
- Join Date
- Feb 2010
- Location
- Gent - Belgium
- Posts
- 973
- Thanks
- 35
Thanked 41 Times in 34 Posts
It was a ruling from Sketch with regards to Ramos (who can reactivate a lot easier with his Brass Arachnid totem and can also use (0) Linked in, on himself). Not sure if it still applies, but as CunningStunt stated, the ruling said that a model can't activate twice without the opponent getting the opportunity to activate in between. If your opponent is done with all of his activations that's fine though, he gets the opportunity but can't take advantage of it.
-
04-03-2012, 04:18 PM #20-1 Unlucky Flipper Rank: Twisted
- Join Date
- Feb 2012
- Location
- Columbus, Oh
- Posts
- 344
- Thanks
- 8
Thanked 26 Times in 24 Posts
The really important thing to remember is that Override Edict is not Reactivate proper. I believe is has been stated now that, despite what your card says, it no longer "grants" the ability of Reactivate as Hoffman could just assimilate that after giving it and as CunningStunt is pointing out that it just doesn't work out well rules-wise (I believe CunningStunt is correct, you can not reactivate in the same activation. Override Edict forces a model to "ignore it's programming" and go or go again. If the Mobile Toolkit could cast it, your order of activation would work out just fine, it just can't happen.
+ Reply to Thread
Results 11 to 20 of 28
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)



Reply With Quote
