Resolved Rules Questions

Forum: Resolved Rules Questions

Resolved Rules Questions

Page 2 of 18 FirstFirst 123412 ... LastLast
Results 11 to 20 of 180
  1. #11
    Rank: Freakishly Wyrd nix's Avatar
    Join Date
    Jun 2010
    Location
    Leesburg VA
    Posts
    2,376
    Thanks
    158
    Thanked 276 Times in 171 Posts
    Quote Originally Posted by Boshea View Post
    Don't have the old rules is front of me, but is that all changed is the day dreams and dreamer can't pull out LCB with these abilities now?
    Chompy only comes out on a couple abilities now:
    • Dreamer killed/sacrificed
    • Dreamer's (0) Nightmare Friend
    • Day Dreams (1) Call Nightmares
    Author: Dead Tau Project (Now mostly Malifaux) / Host: Gamers Lounge Podcast
    Quoting Karn: "So, and I can't believe I'm saying this (again!), I agree with Nix.."

  2. The Following 2 Users Say Thank You to nix For This Useful Post:

    Q'iq'el (03-21-2012),sharpobjects (03-21-2012)

  3. #12
    The dead of Rokkenjima Mydnight's Avatar
    Join Date
    Apr 2011
    Location
    Central IL
    Posts
    697
    Thanks
    51
    Thanked 23 Times in 19 Posts
    Quote Originally Posted by Boshea View Post
    Don't have the old rules is front of me, but is that all changed is the day dreams and dreamer can't pull out LCB with these abilities now?
    With the changes to Bury, http://www.wyrd-games.net/showthread...es-BURY-Errata , A chain activation where one model gets buried (like the Dreamer) will end the activation for all models in the chain.

  4. #13
    is chicken propaganda. mythicFOX's Avatar
    Join Date
    Nov 2009
    Location
    Leeds & Harrogate - UK
    Posts
    1,685
    Thanks
    197
    Thanked 128 Times in 84 Posts
    +1 to Nix.

    Love it. Looks like just the right fix to me. Well done Wyrd!
    Tweeting about UK Malifaux: @mythicFOX83

  5. #14
    Cheated Fates Radio rancor709's Avatar
    Join Date
    Mar 2010
    Location
    Detriot Mi
    Posts
    2,172
    Thanks
    513
    Thanked 212 Times in 148 Posts
    +1 fetid. The community is here guys us.

  6. #15
    Henchman & Rules Wrangler Rank: Freakishly Wyrd No Avatar
    Join Date
    Jul 2008
    Location
    Georgia!
    Posts
    6,634
    Thanks
    4
    Thanked 34 Times in 19 Posts
    Quote Originally Posted by Mydnight View Post
    With the changes to Bury, http://www.wyrd-games.net/showthread...es-BURY-Errata , A chain activation where one model gets buried (like the Dreamer) will end the activation for all models in the chain.
    That's not quite right. If one of the models in the chain gets buried IT ends its activation. Not the whole chain.

  7. #16
    Loxley's Avatar
    Join Date
    May 2011
    Location
    Welwyn Garden City, Herts
    Posts
    161
    Thanks
    20
    Thanked 13 Times in 10 Posts
    So, just so I'm clear, the ONLY way Chompy can now turn into The Dreamer is through All Done, is that right, or am I missing something?

    *edit* never mind, I forgot about calm nighmares
    Last edited by Loxley; 03-21-2012 at 02:00 PM.

  8. #17
    Year of the RAM! nilus's Avatar
    Join Date
    May 2009
    Location
    Lombard, IL
    Posts
    6,331
    Thanks
    101
    Thanked 323 Times in 219 Posts
    I'm happy with the change even if its going to cause some headaches at Adepticon for me

    Plus it basically kills months of Anti-dreamer planning and practicing I have been doing. Which mostly involved dealing with the 1st turn Yo Yo of doom.

  9. #18
    Rodent Overlord
    Ratty's Avatar
    Join Date
    Sep 2010
    Location
    Cambridge, UK
    Posts
    7,221
    Thanks
    41
    Thanked 548 Times in 258 Posts
    Quote Originally Posted by Loxley View Post
    So, just so I'm clear, the ONLY way Chompy can now turn into The Dreamer is through All Done, is that right, or am I missing something?
    Calm Nightmares still exists on the Day Dreams. The Changes haven't affected LCB changing back to the Dreamer at all (except that All Done is on Damaging now). All they have done is made it more expensive and harder to bring out LCB.
    • Dreamer now can only use (0) Nightmare Friend which means he can't bring him out within 6" any more he has to bring him out in BtB
    • He still comes out when the Dreamer Dies.
    • Day Dreams can no-longer use the Dreamers spell to bring out LCB, they can only use (1) Call Nightmares which means you have to sacrifice them. This means you have to be much more careful with your Day Dream resources, and it costs you to bounce the Dreamer back to them.
    Last edited by Ratty; 03-21-2012 at 02:05 PM.

  10. The Following 3 Users Say Thank You to Ratty For This Useful Post:

    Boardgameguy (06-29-2012),Q'iq'el (03-21-2012),sharpobjects (03-21-2012)

  11. #19
    Rank: Freakishly Wyrd nix's Avatar
    Join Date
    Jun 2010
    Location
    Leesburg VA
    Posts
    2,376
    Thanks
    158
    Thanked 276 Times in 171 Posts
    Quote Originally Posted by Mydnight View Post
    With the changes to Bury, http://www.wyrd-games.net/showthread...es-BURY-Errata , A chain activation where one model gets buried (like the Dreamer) will end the activation for all models in the chain.
    That should not be the case. If you bury DURING your activation you end your activation.

    So here is how it would go:
    • Dreamer + Daydream + Daydream 2 companion activate.
    • Daydream moves up the board and uses (1) call nightmare to sacrifice and summon LCB
    • Dreamer buries due to One Master
    • *** Dreamer now ends his activation before being buried because of the Bury errata.
    • LCB moves and Attacks, triggering All Done.
    • LCB buries, unburying Dreamer. Dreamer does not get to activate because he already activated and Ended his activation.
    • Daydream 2 now gets to resolve his activation because of companion.


    Daydream 2 would not lose his activation unless he buried after getting activated during the companion chain.
    Author: Dead Tau Project (Now mostly Malifaux) / Host: Gamers Lounge Podcast
    Quoting Karn: "So, and I can't believe I'm saying this (again!), I agree with Nix.."

  12. The Following 4 Users Say Thank You to nix For This Useful Post:

    DeusInnomen (03-21-2012),Q'iq'el (03-21-2012),Ratty (03-21-2012),sharpobjects (03-21-2012)

  13. #20
    The dead of Rokkenjima Mydnight's Avatar
    Join Date
    Apr 2011
    Location
    Central IL
    Posts
    697
    Thanks
    51
    Thanked 23 Times in 19 Posts
    Quote Originally Posted by WEiRD sKeTCH View Post
    That's not quite right. If one of the models in the chain gets buried IT ends its activation. Not the whole chain.
    Ok, that makes more sense, I think. Essentially if the Dreamer and Daydreams activates and one of them unburies Chompy (which would bury the Dreamer), then the Dreamer's activation would be done (leaving Chompers with all 3 general AP) but the Daydream would still have whatever remaining AP left to him. If I got it right.

 

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
All times are GMT -4. The time now is 11:27 PM.
© 2005-2013 Wyrd Miniatures, LLC