Hello all! Still struggling to find a way to learn the game and teach the game to complete newbie to miniature gaming.

I've thought about removing lots of rules for introductory games but the idea was not that well received on the forums. I'm also under the impression that Wyrd is reluctant to devise a tutorial for the game. So I've kept thinking and another idea came to me:

What if we could learn and teach the game, using a kind of obstacle course to learn the basic mechanics. Something similar to what we see in First-Person shooter (like the first Splinter Cell). You could have a first section where you learn to use the Walk action (pretty easy but it's important to learn it no?). Then move over severe terrain, climbing and jumping. Next you could have a station where your learn melee combat (strike, charge, disengaging, etc.) Another for ranged combat and LOS, another for spell casting, etc, etc.

What do you think?