Forum: Malifaux Matters
Anything and everything related to Malifaux, including Rules, Event, and Faction discussions.
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Thread: Malifaux Masters: A Tier List
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03-01-2012, 06:33 PM #181
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If the dreamer player wins activation 1st turn he doesn't even need to worry about the grave spirit.
Fly in, kill Nico. Bish bash bosh.
This, very much this.Either way, I eagerly await Malifaux v.2. I love the current game, but I think it's time to stop the flood of new models, that make it very difficult to properly balance the game, and rebalance all the existing faction. I don't think the game needs huge adjustment, but it does need some effort to make the rules more streamlined, easier to play and easier to balance in the future.Official supplier of Dib Dabs to the UK GT
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03-01-2012, 06:44 PM #182Calculated Luck Rank: Extremely Wyrd
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Yeah book 3 was a bit of a sub struggle with the way the models came in with discrepencies between what was being granted across the board.
It would be nice to relaunch on Malifaux
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03-01-2012, 06:48 PM #183La Belle Mort
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+2Either way, I eagerly await Malifaux v.2. I love the current game, but I think it's time to stop the flood of new models, that make it very difficult to properly balance the game, and rebalance all the existing faction. I don't think the game needs huge adjustment, but it does need some effort to make the rules more streamlined, easier to play and easier to balance in the future.
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03-01-2012, 06:57 PM #184Calculated Luck Rank: Extremely Wyrd
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What did book 3 do, by the by?
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03-01-2012, 07:07 PM #185
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03-01-2012, 07:19 PM #186La Belle Mort
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If Wyrd ever decides to do this I would recommend bringing in some of the competitive players in both the US and UK who have shown great skill in discovering some of the possibly unintentional combinations that have arisen.
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03-01-2012, 08:42 PM #187Year of the RAM!
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I'm sure if and when a new book or new edition is in the works Wyrd will put out the word if they are looking for more testers. Unfortunately some of the more outspoken of the competitive gamers from both sides of the pond don't tend to have the best forum etiquette, which will probably get them put on the "Do not want" list.
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03-01-2012, 08:48 PM #188The River of Blood Rank: Freakishly Wyrd
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The most controversial combos we've seen since the days of Book 2 were all defended as intended at the release and then fixed at some later point. I don't think any synergy of the masters or minions deemed "broken" by the community was truly unintended or new.
The problem is that a situation one can deal with in the tests may still produce a very serious problem in the field... and small problems with balance show up only in a long run.
I suppose more testing is always welcome, but rather than seeing more testing, I'd like to see more uniform set of abilities which is easier to balance and manage.
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03-01-2012, 08:57 PM #189Year of the RAM!
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03-01-2012, 09:10 PM #190Big Bad Voodoo Daddy
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Who is to say this wasn't done in the previous playtest cycles or that the "unintentional combinations" weren't discovered there?
Very true statement, how many of the mega online video games that have open long beta tests with literally thousands of playtesters are released with major bugs and in need of rebalancing. Playtesting is more difficult than it appears (especially against a timeline).
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