Forum: Malifaux Matters
Anything and everything related to Malifaux, including Rules, Event, and Faction discussions.
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Thread: Is broken now broken?
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02-24-2012, 10:27 AM #71Goes up to 11 Rank: Twisted
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My entire experience of Hamlin comes rom listening to you on GL.
What I understood was that you built a list that exploited the rules to reduce a game to - near enough -Solitaire. That to me - while fair enough in the environment you were playing - is broken.
Again, comes down to definitions...but effectively being able to turn to your opponent and say "You cannot win." (and if I've misinterpreted what you said, mea culpa. That's how it sounded though.)...then something is wrong.
(more so if the schemes involved are Bodyguard and the one about collecting Soulstones...)Last edited by fishtank; 02-24-2012 at 11:56 AM.
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02-24-2012, 10:28 AM #72Year of the RAM!
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02-24-2012, 10:30 AM #73Goes up to 11 Rank: Twisted
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Stoopid telephone make me make double post.
Stoopid telephone not let me edit double post.Last edited by fishtank; 02-24-2012 at 11:53 AM.
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02-24-2012, 10:34 AM #74Calculated Luck Rank: Extremely Wyrd
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Most of my shared slaughter games see 1 model die, or both players chilling out in their deployment zone/moving around until turn 6 then trying to cap one kill and get their schemes.
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02-24-2012, 11:23 AM #75Big Bad Voodoo Daddy
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You are right several of the Masters you listed are very tough to face (unless you build to counter them or play to them first before your strategies), however the only one that is listed that I consider in need of major repair is Hamelin (for exactly the reason you listed).
We had a league that showed pretty well exactly what you are talking about, a completely new player (not just to Malifaux but mini-gaming in general) completely walked the league with a very vanilla Hamelin list. Though the consensus from the forums was that the rest of our community just needed to learn to play, I would argue that they do and a lot put in the work to figure him out as soon as they knew he was going to be played. Even coaching a few of the players (I was playing in the league not running it) could not produce the win. For me this screams problem, he may be beatable (but far from consistently, easily or with normal lists).
To the Bury mechanics I would also add the Drain Souls action which really should be limited to once per game vice as long as you have minions to sac.
By the way several of us have been shouting Some'rs praises for years, granted not the "he is broken" non-sense but definately his praises (with that said there are somethings with him specifically, a few of the gremlin models at large, and the rules in general that need to be fixed to get him back to where he was intended to be).
This is the quote of the day for me, some of my best games where loses.
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02-24-2012, 11:46 AM #76Year of the RAM!
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02-24-2012, 12:48 PM #77Rank: Super Wyrd!
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Just to be clear and fair, since it seems my Calmdown+Hoffman comment may have been misinterpreted - I was referring to his ongoing trend of complaining about broken models in the most absolute "I'm right and everyone else isn't" manner we all know and love, to include the snarky comments he's thrown in his sig in the past. I have no doubt he's a great player, and I'd never claim that was because he played only "broken" models. I actually wasn't aware that anyone threw that particular accusation at him - for all my issues with him, I think it's a deeply unfair criticism of someone who obviously knows the game, and wanted to correct any idea that I was jumping on that bandwagon.
On the larger point, you're saying exactly the same thing I was about tadaka - Malifaux is a game where someone who really knows the system and abilities can do absolutely magical things that make your head spin. In large part, that's why I question the validity of your "multiple local meta" argument - you were basically taking a set of ringers into a variety of local environments, stomping them with models they'd possibly never seen played and almost certainly never seen played the way you did, and then saying "See? Everywhere I go, people think Hamelin is broken."
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02-24-2012, 04:21 PM #78Lalochezia

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Gamers + Internet = Overreaction.
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Ask a Gremlin
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02-24-2012, 08:22 PM #79Cheated Fates Radio
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And the Quote of the Day is your's good Sir!
---------- Post added at 08:22 PM ---------- Previous post was at 07:54 PM ----------
Adam, I agree with what your saying here. Player skill in malifaux is huge its one the reason I am so in love with this game. Because it actually rewards skill and understanding of the rules as opposed to line up and roll sixes! There are some mechanics that should be looked at and you and I again agree on them, bury despite my love of Soulstone miner and with the continually regenerating rat horde. However I too grow tired of this and that is Overpowered it needs to be nerfed now.
I have played a lot of different minatures games none with the true variety of models and abilities and paths to victory that malifaux has and non nearly as skill based as malifaux. A large part of the problem as you said MagicPockets is the forums are a mixing pot of all different skill levels and stages in malifaux development. And the thing I can tell you about malifaux the first time you play against someone that understands there crew and you dont' know what it does you will likely be steamrolled but you will learn a lot. A skillful player will beat a lesser skilled player in malifaux 90/100 regardless of crew selection on both sides. And that is okay, when I was growing up if you got knocked down you got up and tried to figure out how to beat it. There is incredible combos and strong play potential in every crew in malifaux you have to look for you have to experiment, heck you might have to lose some games. But you learn more from losing than from winning but you learn nothing from not trying. We've all had kick your butt loses that have made us all crazy, its how we deal with them after that seperates us. Malifaux is a game of fun, and if your opponent is constantly kicking your butt with the same crew, might I humble suggest you swap crews for a game. The other player may find some trick in your crew you hadn't thought of or you might see something in theres that they hadn't seen. Or they may see that just having those models in front of them doesn't make them awesome. Balance is something we all love to call for, but how many of us understand that if player skill is the largest determining factor in winning than you have what your looking for already. That's not to say some rules interactions could do without some love and attention to make the game more solid, no one wants to play solitare in a miniatures game especially the one playing solitare.
I love this game and before we run for our pitchforks on advocates of the game, or start mobbing up because "I got beat by this man with a crazy gun and a bowie knife and really bad hair, and I had never seen him before and he has to be broken cause I'm awesome and no one has ever beat me so it must be broken..." Look at your own cards, and find what you can do against that guy read your cards, think about what you can do well, think about how he beat you not that he beat you! More thinking less reacting, and lets start asking for help, hey how do you beat this not, how can I ever win agaisnt this broken combo. And stop thinking that your crew sucks, focus on its strengths and making those count and for the love of all that is malifaux remember strategies and schemes are what wins games, well that and a skillfully played Seamus ;)
Sorry for the rant, Peace Love and Malifaux.
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02-24-2012, 10:01 PM #80Rank: Touched
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Now I wonder what prospective new players will think about this thread?
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