Resolved Rules Questions

Forum: Resolved Rules Questions

Resolved Rules Questions

Page 1 of 5 123 ... LastLast
Results 1 to 10 of 48

Thread: Poison Errata

  1. Hybrid View

  2. #1
    Hang Around in Malifaux
    Keltheos's Avatar
    Join Date
    Feb 2008
    Posts
    6,053
    Thanks
    81
    Thanked 329 Times in 122 Posts

    Exclamation Poison Errata

    After deliberating the timing of when Poison takes effect, we have decided an errata is in order.

    The following replaces the current rule for Poison found on page 117 of the Rules Manual:



    Poison #

    When a model is hit by an attack with Poison # or affected by an Ability with Poison #, increase the number of Poison Tokens the model has to the # indicated either after resolving the attack, or as indicated by the Ability. Each time the model begins/starts its activation it suffers 1 wound per Poison Token it has, and then discards one Poison Token.
    Last edited by Keltheos; 05-28-2012 at 01:50 PM. Reason: adjustment to new FAQ document.
    Looking for the official FAQ/Errata for Malifaux? Click here: http://malifaux.com/Rules.php

  3. #2
    Rank: Wyrd TedPro's Avatar
    Join Date
    Nov 2011
    Location
    Mountain View, California
    Posts
    752
    Thanks
    39
    Thanked 90 Times in 64 Posts
    Okay! Woo, update!

    So Coppelius can Poison and Paralyze a target with a single hit, then?

  4. #3
    Rank: Extremely Wyrd No Avatar
    Join Date
    Aug 2010
    Posts
    1,874
    Thanks
    2
    Thanked 22 Times in 11 Posts
    Edit nm ;)
    Last edited by tadaka; 01-09-2012 at 06:57 PM.

  5. #4
    Future Master of Malifaux Tiny's Avatar
    Join Date
    Feb 2010
    Location
    Sydney, Australia
    Posts
    710
    Thanks
    5
    Thanked 20 Times in 11 Posts
    How do you mean it stacks? They increase it to the number. So if it was poison 2 in zoraida's case and they had one token it goes up to 2 again. Right?

  6. #5
    Tethered in the Aether Rank: Wyrd Twisted Metal's Avatar
    Join Date
    Nov 2011
    Location
    New York
    Posts
    658
    Thanks
    5
    Thanked 60 Times in 46 Posts
    Is the damage delivered all at once (poison 3 = 3 wd) or do you take one wound per counter (poison 3 = 1wd + 1wd + 1wd). I guess what im getting at is if a model with hard to kill activates with 3 stacked counters and only has three wounds left does the damage stop at 1 wd? Also where does regenerate come into play with this? Do you regenerate before or after the poison.

  7. #6
    (-1) Procrastinator Mike3838's Avatar
    Join Date
    Feb 2011
    Location
    Yorkshire, UK
    Posts
    797
    Thanks
    3
    Thanked 40 Times in 34 Posts
    Quote Originally Posted by Twisted Metal View Post
    Do you regenerate before or after the poison.
    Same as before. You're the acting player so you get to choose the order.

  8. #7
    Rank: Twisted Wolfgar's Avatar
    Join Date
    Dec 2011
    Location
    Huntsville, AL
    Posts
    373
    Thanks
    21
    Thanked 4 Times in 4 Posts
    So long as poison attack hits, poison goes into effect. Excellent.

  9. #8
    JuJubee's Avatar
    Join Date
    Jul 2011
    Location
    Huntersville, NC
    Posts
    101
    Thanks
    0
    Thanked 0 Times in 0 Posts
    This should stop the 0/0/1 Showgirl poison ring argument.

    Thank you for the Eratta.

  10. #9
    Rank: Touched Mirarii's Avatar
    Join Date
    Nov 2011
    Posts
    166
    Thanks
    7
    Thanked 5 Times in 3 Posts
    Erm... I am reading this in the Rules Manual and... I honestly can't tell the difference.

  11. #10
    Ozz's Avatar
    Join Date
    Apr 2011
    Location
    England, Lancashire
    Posts
    1,235
    Thanks
    103
    Thanked 50 Times in 46 Posts
    It simply states when and how the model gains the token which the previous version does not do.

 

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
All times are GMT -4. The time now is 11:36 AM.
© 2005-2013 Wyrd Miniatures, LLC