Forum: The Guild
+ Reply to Thread
Results 21 to 30 of 74
Thread: Strategy against Pandora
-
01-07-2011, 05:24 PM #21The Plague Cometh! Rank: Freakishly Wyrd
- Join Date
- Sep 2007
- Location
- Denmark
- Posts
- 2,257
- Thanks
- 0
Thanked 0 Times in 0 Posts
I'll give you that there isn't many models in the game that'll stand to a Rapid Firing Samael.. However assuming that there's actually some terrain on the board Pandora could bring plenty of different models that could get to Samael before he'd even get a chance to shoot.
Oh.. And if you bring the Proxy then one Mental Anguish equals death for your models thanks to the rewording of her V2 card.
I'm not saying it's impossible to take her down, just that you obviously haven't experienced the horror that Pandora is able to unleash upon her foe - and thus I feel you're taking her a bit too lightly.
Edit: Also she can close in pretty fast as with her totem and Doppleganger she can pretty much always get two activations in a row and drag along any amount of Sorrows across the table should she so desire..Last edited by Wodschow; 01-07-2011 at 05:27 PM.
-
01-07-2011, 05:26 PM #22Rank: Wyrd
- Join Date
- Nov 2010
- Location
- Canton Michigan
- Posts
- 809
- Thanks
- 27
Thanked 42 Times in 34 Posts
She can only activate once and a 18" range of austringers if they move up to 12" from your board edge can target anything that isn't in the back 6" of your deployment zone.
Stargazer austringers shoot her no matter what cover doesn't matter and los isn't needed. Also I'm not talking about using my whole crew on her just 2-3 models and 2 of those don't care about los or cover the other model is a hunter so only hard cover is cover against him.
The three upfront models sam, santiago, and perdita do more than enough damage to cap minion models.
Well I gotta go grab a bite to eat with the family, so I'll be back on later but I do say I really enjoy this disscussion. And hopefully at the tournament I'm playing in early feb i'll face a dora crew and make sure I write down the battle.
-
01-07-2011, 05:28 PM #23
I have to agree with rat and wod she is very very nasty in the right hands and the models you take don't stop her from being that way. She is a top ranked master for a reason. The only way I know of that can kill even close to reliably is lots of pulse attacks.
-
01-07-2011, 05:31 PM #24
[QUOTE=Wodschow;194333
Oh.. And if you bring the Proxy then one Mental Anguish equals death for your models thanks to the rewording of her V2 card.
.[/QUOTE]
How does the version 2 card change her? I don;t understand how the wording change makes her any better please enlighten me.
-
01-07-2011, 05:40 PM #25The Plague Cometh! Rank: Freakishly Wyrd
- Join Date
- Sep 2007
- Location
- Denmark
- Posts
- 2,257
- Thanks
- 0
Thanked 0 Times in 0 Posts
Ca(MC) Mental Anguish: After defender loses a Wp Resist
Duel it immediately falls back and it counts as losing a
Morale Duel.
Watchful Eye: Friendly Guild models with LoS to this
model receive +2 Wp. Other Friendly Guild models
losing a Morale Duel while in LoS of this model are
killed.
Before it was just a fall back and didn't count as losing a Morale Duel so the Proxy was pretty much auto-include if you knew you'd be facing Pandora as there wasn't really any risk.
(god I love being able to copy-paste rules from the pdf's O_o)
-
01-07-2011, 05:43 PM #26Disciple of the Dead Rank: Touched
- Join Date
- Jul 2010
- Location
- Cambridge, England
- Posts
- 238
- Thanks
- 0
Thanked 0 Times in 0 Posts
@Odin, Hunter means you can see through 6" instead of 3" of obscuring terrain I believe, so you wont be able to see through the stitched togethers fog.
I agree that yes you can deal with her crew if you can see it. One of the pandora builds I've come up against (and probably one of the best against a ranged guild crew) includes 2 or 3 stitched making a wall infront of her crew allowing them to move up as they wish, so at best you will be able to take out the stitched however due to their "Does not Die!" ability they still stay there until the end of the turn. By which point they are probably near enough to start seriously hurting you.
So as a hammer you have more than enough force to beat them head on, however being tricksy Neverborn you are unlikely to be able to have a "fair" fight.
Stagazer
-
01-07-2011, 05:46 PM #27
Ah ok i dont play guild probably why I did not catch on to that. Ya sucks to be them. So they changed the wording just to make the gov suck vs her?
-
01-07-2011, 05:51 PM #28Rodent Overlord

- Join Date
- Sep 2010
- Location
- Cambridge, UK
- Posts
- 7,221
- Thanks
- 40
Thanked 547 Times in 258 Posts
I do wonder if the new Book 2 options might have pushed her slightly over the top. She was already top tier and as has been said can more or less win regardless of crew. Adding a lot of models that have a lot of synergy with her like Coppelius, Stitched Together and Insidious Madness can't improve the situation.


-
01-07-2011, 05:54 PM #29Rodent Overlord

- Join Date
- Sep 2010
- Location
- Cambridge, UK
- Posts
- 7,221
- Thanks
- 40
Thanked 547 Times in 258 Posts


-
01-07-2011, 05:55 PM #30The Plague Cometh! Rank: Freakishly Wyrd
- Join Date
- Sep 2007
- Location
- Denmark
- Posts
- 2,257
- Thanks
- 0
Thanked 0 Times in 0 Posts
I think they're really just streamlining the rules so that whenever you fall back you count as having lost a Morale Duel. It's the same deal with the Cerberus, and maybe some others that I can't think of right now.
It also increases her synergy somewhat with Coppelius as his Night Stalker (I think that's the one anyway) does damage when models fail Morale Duels.
Edit: Ratty makes it sound even more convincing!
Editide: Also increases her synergy with Teddys Smell Fear.
Last edited by Wodschow; 01-07-2011 at 05:59 PM.
+ Reply to Thread
Results 21 to 30 of 74
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)



Reply With Quote
