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Type: Posts; User: Kadeton
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06-17-2013, 02:35 AM
Thread: Fluff or balance?
by Kadeton- Replies
- 30
- Views
- 841
I think things like giving Nino Sh 5 actually...
I think things like giving Nino Sh 5 actually adds character, personally. He's not some special-forces deadeye marksman (like, say, Hans). He's a kid who's built himself a repeating rifle because...
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06-17-2013, 01:22 AM
Thread: The Nerf Levi down to size thread...
by Kadeton- Replies
- 34
- Views
- 1,263
I think the point is that none of these were ever...
I think the point is that none of these were ever god-slayers, nor were Zoraida or Nico. Levi in v1 could blow almost anything off the board in one activation - he's always been a nuker. To complain...
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06-17-2013, 12:11 AM
Thread: The Nerf Levi down to size thread...
by Kadeton- Replies
- 34
- Views
- 1,263
Mm, sort of, I guess. Nico can definitely throw...
Mm, sort of, I guess. Nico can definitely throw around some damage if he wants, and Zoraida (in my experience) has no trouble inflicting heavy damage with Obey. Brewmaster is totally focused on...
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06-16-2013, 11:43 PM
Thread: The Red Joker
by Kadeton- Replies
- 26
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- 843
The Black Joker is the randomiser telling you...
The Black Joker is the randomiser telling you "You lose." The Red Joker is the randomiser telling your opponent "You win!" Try taking it less personally. :P
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06-16-2013, 10:45 PM
Thread: The Nerf Levi down to size thread...
by Kadeton- Replies
- 34
- Views
- 1,263
Are you talking about Seamus' gun? He's swung a...
Are you talking about Seamus' gun? He's swung a bit too far in the underpowered direction at the moment, but his close combat version can still put out some damage.
I'm drawing a blank when trying... -
06-16-2013, 09:54 PM
Thread: The Nerf Levi down to size thread...
by Kadeton- Replies
- 34
- Views
- 1,263
Cutting a 12 Wd model down to 3 Wd at range in...
Cutting a 12 Wd model down to 3 Wd at range in one Master activation is pretty reasonable, IMO. Other heavy-damage casters (Rasputina, Sonnia, etc) can do far worse.
Shackle is quite hard to get... -
06-15-2013, 08:28 AM
Thread: Desolation Engine - Rare 1
by Kadeton- Replies
- 9
- Views
- 328
It's a bit tiresome, yeah. I've got two as well....
It's a bit tiresome, yeah. I've got two as well.
On the other hand, my six Hollow Waifs (don't ask) are happy, along with my two Freikorps Specialists. -
06-15-2013, 08:18 AM
- Replies
- 59
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- 2,451
I don't think there's nearly enough...
I don't think there's nearly enough sky-is-falling doom and gloom in this post. I mean, everyone knows that when the designers transition models to M2E, they just cross off all the abilities that...
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06-15-2013, 02:28 AM
Thread: For Hire: Armourer for the Freikorps
by Kadeton- Replies
- 12
- Views
- 327
Ash Vik has a Clockwork Pistol. It's not a Seeker.
Ash Vik has a Clockwork Pistol. It's not a Seeker.
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06-14-2013, 11:41 AM
Thread: Pushes and Terrain
by Kadeton- Replies
- 11
- Views
- 282
I couldn't agree more. Although I actually...
I couldn't agree more.
Although I actually feel that some of the problem would be ameliorated by redefining Ht 1 walls as something else. The section on "walls" in the rules reads more like it's... -
06-13-2013, 05:52 AM
Thread: Crossing Crew Themes?
by Kadeton- Replies
- 9
- Views
- 166
I like the lifting of restrictions, provided that...
I like the lifting of restrictions, provided that it's still adequately balanced out by thematic synergies. A straight-up Levi crew with Waifs, SPAs, Alyce etc should work well together, but if you...
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06-13-2013, 04:35 AM
- Replies
- 34
- Views
- 1,112
Hmm, I don't find her to be underwhelming at all....
Hmm, I don't find her to be underwhelming at all. She's always been a key player in my Levi games, and well worth her stones for her killing power and support role.
The problem is, that's all she... -
06-13-2013, 04:31 AM
- Replies
- 36
- Views
- 1,083
I haven't found it to be a big problem in our...
I haven't found it to be a big problem in our games, it just requires a slightly different tactical approach. It's still perfectly possible to block most models (or at least slow them down enough to...
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06-12-2013, 07:26 AM
Thread: The Schill, my thoughts, and short ranges
by Kadeton- Replies
- 22
- Views
- 567
Hannah isn't overcosted, she just doesn't...
Hannah isn't overcosted, she just doesn't synergise particularly well with the Freikorps. She's great (possibly undercosted in some cases) for certain other Masters.
I agree with the OP that the... -
06-12-2013, 07:10 AM
- Replies
- 34
- Views
- 1,112
I totally agree, and I voiced this several times...
I totally agree, and I voiced this several times during closed testing. She really needs something she can use if she's leading a crew.
To be fair, this is part of a much larger problem with... -
06-12-2013, 06:58 AM
Thread: Are Horror Duels too strong?
by Kadeton- Replies
- 59
- Views
- 1,174
If all else fails, and Horror duels really make...
If all else fails, and Horror duels really make the game unfun for you, there's always the option to play Rasputina. Not even the Hanged bother her crew. :)
I think Terrifying is almost exactly... -
06-08-2013, 11:59 PM
Thread: unique vs rare 1
by Kadeton- Replies
- 5
- Views
- 186
Yeah, the difference is that Unique isn't a game...
Yeah, the difference is that Unique isn't a game term any more.
It still grates my gears a bit seeing "Rare 1" on every Henchman card. All Henchman should be "Rare 1" (i.e. unique) by default! -
06-06-2013, 05:20 AM
- Replies
- 148
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- 3,350
I'm getting the strong sense that, at least for...
I'm getting the strong sense that, at least for some in this thread, the real issue is that they hate the upgrade mechanic. Complaining about upgrades being removable is really more complaining about...
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06-05-2013, 09:30 AM
Thread: Clarity Issues Outcasts 6/6/13
by Kadeton- Replies
- 11
- Views
- 341
Sticky: That's not strictly true. If you stack 8+ burning...
That's not strictly true. If you stack 8+ burning counters on Levi and then bury him, he dies at the end of the turn (assuming insufficient damage prevention). Edge case, sure, but it's possible for...
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06-05-2013, 09:24 AM
Thread: Rules Questions Core Rules 6/6/13
by Kadeton- Replies
- 245
- Views
- 7,846
Sticky: It really does. If I told you "You may have one...
It really does. If I told you "You may have one biscuit," and you took three biscuits and told me "I took one, then I took one, then I took one... you said I could take one! You didn't say how many...
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06-05-2013, 08:51 AM
Thread: Terrifying in 2.0
by Kadeton- Replies
- 61
- Views
- 1,152
Or they're so focused on attacking their target...
Or they're so focused on attacking their target that they don't notice the hideous thing that's lumbered up next to them. I'm okay with that.
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06-05-2013, 02:06 AM
Thread: Terrifying in 2.0
by Kadeton- Replies
- 61
- Views
- 1,152
I don't think models activating in a Terrifying...
I don't think models activating in a Terrifying range should have to take the Horror check - if they want to run away, that seems like the sensible thing to do. It's only if they actually try to...
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06-05-2013, 01:41 AM
Thread: Thoughts on M2E and Balance issues(IMO)
by Kadeton- Replies
- 9
- Views
- 584
1) I don't actually see much of a disparity...
1) I don't actually see much of a disparity between Guild Guard and Necropunks for their 4 stones. They both perform adequately on the table. The Guard has the edge in combat, but the Necropunks are...
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06-05-2013, 12:03 AM
Thread: I Already Play Malifaux ... and Like It!
by Kadeton- Replies
- 56
- Views
- 1,845
Models "feeling wrong" is absolutely a legit...
Models "feeling wrong" is absolutely a legit concern. The problem is that it doesn't give the designers anything to go on. Feedback needs to be more specific.
Things like the existence of the... -
06-04-2013, 11:20 PM
Thread: Leveticus+crew2.0
by Kadeton- Replies
- 72
- Views
- 2,524
Out of interest, what do you do to kill Rusty...
Out of interest, what do you do to kill Rusty first turn? I've played plenty of games with V2 Levi, and all of my opponents have found her extremely difficult to take out.
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