View Full Version : Adding some models to get started
Invader Larb
09-03-2009, 01:23 PM
I have a few Wyrd minis and want to build them into a playable Malifaux Ressurectionist team. I need some help. I have McMourning, Mortimer, and some dogs on small bases (from another company). So where do I go from here? Are the dogs supposed to be on small or medium bases? What models would give me the best bang for my buck getting started? Do I need Sebastian? What do I need for Flesh Constructs, etc?
Thanks for the help!
goblyn13
09-03-2009, 01:27 PM
the dogs would be on a small base, you want to add a nurse (she can pump the doggies full of drugs and turn them into explodding doggy missiles, and a flesh construct for a heavy hitter, and maybe some necropunks for line troops
And sebastian would be helpful to help you get body parts to make more doggies.
WEiRD sKeTCH
09-03-2009, 01:30 PM
Canine Remains are indeed on 30mm bases.
Sebastian is a great little addition to a McM crew for extra damage output (spells & saw) as well as a quick healer in a pinch.
To make a Flesh construct during the game, all you need is 5 Body Parts Counters. Or just start with one then make a second one when your opponent would really hate to face it.
Nurses with the Canines is a downright mean combo with the Nurse loading up the pups with drugs for the "Dog Bomb".
Necropunks also are a great addition as speedy little speed-bumps. And when they fall in battle use their bits to make more dogs or another Flesh Construct. :D
thewartoad
09-03-2009, 01:41 PM
I agree with Goblyn's assessment...that's a very good combo!
thewartoad
09-03-2009, 01:43 PM
I'm just waiting on the Totems to be released to unleash the crazy, muddiness of bayou wyrdness!!!
Invader Larb
09-03-2009, 02:01 PM
Thanks for the quick replys!
It sounds like I'm off to a decent start. Perhaps I'll pick up Sebastian, nurses, and a Flesh Construct or two.
How about the Necropunks?
What would a "normal" army list look like with this model selection?
WEiRD sKeTCH
09-03-2009, 02:12 PM
As I stated in my previous post, Necropunks are great Speed Bumps. Or good Nurse fodder if necessary.
Depending on the Stone limit of your Encounter you could go with:
@ 25 Stones:
Sebastian
1 Nurse
2 Canine Remains
2 Necropunks
Nets you 21 Stones worth of models with 4 leftover to either add to his Soulstone pool or get some starting Body Parts Counters.
If you drop 1 stone from your cache, that'll let you start with 5 Body Parts and 5 Soulstones in game.
And first turn you can use those 5 Body Parts and make yourself a Flesh Construct. ;)
DangerousBeans
09-03-2009, 03:09 PM
I thought if McM took "starting" body parts they ate into his ss cache? ie: he can only have 8 total ss/bp's in a scrap.
WEiRD sKeTCH
09-03-2009, 04:39 PM
The Soulstones can be exchanged for Body Part Counters during the 'Determining your starting Soulstone Pool' part of Crew Construction.
nilus
09-03-2009, 04:52 PM
The Soulstones can be exchanged for Body Part Counters during the 'Determining your starting Soulstone Pool' part of Crew Construction.
Yep but that is after you have hired your crew. So your body parts do eat into your starting game cache.
WEiRD sKeTCH
09-03-2009, 04:55 PM
So then you'd start with 3 stones. :p:
nilus
09-03-2009, 05:03 PM
So then you'd start with 3 stones. :p:
And 2 soul stones left to buy another Canine Remain
@ 25 Stones:
Sebastian
1 Nurse
3 Canine Remains
2 Necropunks
23 points total.
Invader Larb
09-08-2009, 02:55 PM
Three body parts would be fine. On round 1 Sebastian could go looking for parts. It sounds like I could still get a Flesh Construct on the table pretty early.
Thanks again!
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