Kealios
08-18-2009, 01:19 PM
How do you plan on dealing with this?
Exactly two models have ranged weapons: Lilith's Malifaux Cherub totem, and Candy, who is Unique. Do we really need to rely on Mercenaries? While having a Ronin in a Neverborn Crew would be cool, I dont think it is very fluffy (but then again, with the game being so new, what do I know of fluffy?!)
Other than that, we have a few offensive spells that can do ranged damage of a sort:
*Pandora and Candy's "Self-Loathing"
*Zoraida's "Obey"
*Doppelganger's "Mimic Spell" (which would really require you to know your opponent's list!)
We have some tricks for getting in close or protecting us from range:
*Mature Nephilim's "Carry" taxi ability
*Waldgeists "uproot" ability to take his cover with him (does this work with Lilith's "Illusionary Forest"? That would rock!)
*A few Harmless models (Doppelganger, Candy, Baby Kade, all of whom can reactivate it, but seem more suited to Pandora than Lilith)
*Some neat movement abilities:
-Lilith's Transposition, that can use a faster model to close in, and then swap places
-Baby Kade's "Where's Teddy" ability is similar, but since it costs 2 actions, would be used to get the Teddy closer rather than an advancing technique for Kade
-Candy's Run Away Home can allow her to close in on a target while unseen, and then all but pop out behind them without taking fire
-Silurid's Leap and the Nephilim's flying can do what Candy can, above, only better, and Teddy can get this too
All in all, Neverborn seems like a really strong melee army. They have some neat combos that are just begging to be used. I want to list some of those here:
Mature Nephilims' "Carry" is nice for airlifting a model, such as Lilith, over walls before her activation so she can get a nice charge in, but this needs to be done carefully because Lilith's "Brood Mother" action wont have gone off yet this turn (unless, once used, this lasts? Oooo....)
Pandora's long ranged "Emotional Trauma" combined with the Sorrow's shorter ranged "Emotional Stress". Combine Pandora's Fading Memory ability with Sorrow's Link ability, and the two can skate around blasting one enemy after another for nickel-and-dime damage that can really add up.
What other 2-model combos do you see?
Exactly two models have ranged weapons: Lilith's Malifaux Cherub totem, and Candy, who is Unique. Do we really need to rely on Mercenaries? While having a Ronin in a Neverborn Crew would be cool, I dont think it is very fluffy (but then again, with the game being so new, what do I know of fluffy?!)
Other than that, we have a few offensive spells that can do ranged damage of a sort:
*Pandora and Candy's "Self-Loathing"
*Zoraida's "Obey"
*Doppelganger's "Mimic Spell" (which would really require you to know your opponent's list!)
We have some tricks for getting in close or protecting us from range:
*Mature Nephilim's "Carry" taxi ability
*Waldgeists "uproot" ability to take his cover with him (does this work with Lilith's "Illusionary Forest"? That would rock!)
*A few Harmless models (Doppelganger, Candy, Baby Kade, all of whom can reactivate it, but seem more suited to Pandora than Lilith)
*Some neat movement abilities:
-Lilith's Transposition, that can use a faster model to close in, and then swap places
-Baby Kade's "Where's Teddy" ability is similar, but since it costs 2 actions, would be used to get the Teddy closer rather than an advancing technique for Kade
-Candy's Run Away Home can allow her to close in on a target while unseen, and then all but pop out behind them without taking fire
-Silurid's Leap and the Nephilim's flying can do what Candy can, above, only better, and Teddy can get this too
All in all, Neverborn seems like a really strong melee army. They have some neat combos that are just begging to be used. I want to list some of those here:
Mature Nephilims' "Carry" is nice for airlifting a model, such as Lilith, over walls before her activation so she can get a nice charge in, but this needs to be done carefully because Lilith's "Brood Mother" action wont have gone off yet this turn (unless, once used, this lasts? Oooo....)
Pandora's long ranged "Emotional Trauma" combined with the Sorrow's shorter ranged "Emotional Stress". Combine Pandora's Fading Memory ability with Sorrow's Link ability, and the two can skate around blasting one enemy after another for nickel-and-dime damage that can really add up.
What other 2-model combos do you see?