redstripe
08-17-2009, 01:53 PM
Pulp Monsters and Darkson Designs shared a booth and were running demos of their games all day. I was able to attend an event with Morf from Pulp Monsters called "The Rise of C.O.R.E." which introduced some new characters to the setting and even hinted at some new projects for Pulp Monsters in the future.
Here are some photos:
Morf (Maciej) of Pulp Monsters talking to Jack Emmert of Cryptic Studios:
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00241.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00293.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00299.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00301.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00304.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00306.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00308.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00338.jpg
And some AE-Bounty
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00289.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00291.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00296.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00295.jpg
They had a book to thumb through at the AE booth and the ability to wildly customize your characters in Bounty seems incredibly cool. You choose an Archetype and that gives you some skills and kit and then you have options for your gear and weapons based on that Archetype. Then you apply a species template to the Archetype which further expands and focuses the abilities of the model. Then you throw all those together in a group and play a great game based on the very intuitive rules already used in AE-WWII. Looks fun.
Also, Morf said that C.O.R.E. will come with both hammer and sword options for the model.
Gallery is here:
http://s531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/
Here are some photos:
Morf (Maciej) of Pulp Monsters talking to Jack Emmert of Cryptic Studios:
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00241.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00293.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00299.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00301.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00304.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00306.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00308.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00338.jpg
And some AE-Bounty
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00289.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00291.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00296.jpg
http://i531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/DSC00295.jpg
They had a book to thumb through at the AE booth and the ability to wildly customize your characters in Bounty seems incredibly cool. You choose an Archetype and that gives you some skills and kit and then you have options for your gear and weapons based on that Archetype. Then you apply a species template to the Archetype which further expands and focuses the abilities of the model. Then you throw all those together in a group and play a great game based on the very intuitive rules already used in AE-WWII. Looks fun.
Also, Morf said that C.O.R.E. will come with both hammer and sword options for the model.
Gallery is here:
http://s531.photobucket.com/albums/dd357/redstripe_rastagorgon/Pulp%20City/