View Full Version : Stitched Together Dies on First Action
Zephir
07-17-2011, 09:35 PM
Okay, quick question. If a Stitched Together uses Gamble Your Life on its first action and loses, and dies, does its activation immediately end? Does it make a difference if the model has used Does Not Die already this turn (and is dying on the first action of its Reactivation)?
Vinncent
07-18-2011, 12:21 AM
Okay, quick question. If a Stitched Together uses Gamble Your Life on its first action and loses, and dies, does its activation immediately end? Does it make a difference if the model has used Does Not Die already this turn (and is dying on the first action of its Reactivation)?
I think so, because it can reactivate only once per turn, but it remains in play (because Does Not Die is his Abilitie feature and it's always considered activate) untill Resolve Effects Step, when he is sacrifice.
Ratty
07-18-2011, 01:44 AM
Right Does not Die goes off every time you hit 0Wds, saving you.. It only gives you reactivate if you have already activated. You count as already activated as soon as you start the Stitched activation. So if you activate and immediately die you can reactivate later in the turn. If a Stitched drops to 0Wds on it's first action it still gets to finish it's activation as it immediately bounces back to 1Wd and does not die.
good to know. This came up in a game this weekend and was ruled differently. Thankfully, I was not the one doing the ruling.
then again, I did not argue either.
CannonFodder
07-18-2011, 08:21 AM
I asked this before: the official ruling was once you start your activation your are activated, even before you take your first AP. Once that is confirmed the rest is easily explained threw reactivation rules in the book.
See the official ruling here (http://wyrd-games.net/forum/showthread.php?t=22195)
:deal:
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