View Full Version : Stiched together & Slaughter
CannonFodder
04-22-2011, 11:38 AM
Slaughter sais when a player Kills or sacrifices and enemy model... but the stitched together have an ability that when they would die they are essentially unkillable until they reactivate then they sacrifice themselves. Because they sacrifice them selves the player who inflicted the lethal damage does not officially get the kill. I realize a sacrifice will remove them instead of lethal damage.
Is there any official ruling to balance this for tournament sakes.
Ratty
04-22-2011, 11:44 AM
This came up last night. Technically you don't kill them they sacrifice themselfs at the end of the turn. however I will discuss this with WEiRD and Kel.
Hookers
04-22-2011, 11:47 AM
You are correct that there is no way to kill a Stitched Together.
However, I would disagree with assuming that it sacrifices itself. The ability simply says "Sacrifice this model during the Resolve Effects Step." The only reason it gets sacrificed is because the opponent killed him. In other words, but for him being killed by your opponent the Stitched would not be sacrificed. I think this is a direct enough causal chain to give credit for slaughter to the player that killed him since slaughter only requires that you kill or sacrifice the opponent's models.
However, I could see the argument that when a Stitched kills itself through Gamble your Life that the player would not get credit for it.
edit: rat ninja'd Splinter style
magicpockets
04-22-2011, 12:19 PM
However, I would disagree with assuming that it sacrifices itself. The ability simply says "Sacrifice this model during the Resolve Effects Step." The only reason it gets sacrificed is because the opponent killed him. In other words, but for him being killed by your opponent the Stitched would not be sacrificed. I think this is a direct enough causal chain to give credit for slaughter to the player that killed him since slaughter only requires that you kill or sacrifice the opponent's models.
However, I could see the argument that when a Stitched kills itself through Gamble your Life that the player would not get credit for it.
That's how I and everyone I've seen play plays it
CannonFodder
04-22-2011, 12:57 PM
That's how I and everyone I've seen play plays it
I agree, but our tournament judge is a stickler, and rules are officially the other way.
Ratty
04-22-2011, 01:41 PM
OK Final Ruling.
Does not Die does more or less what it says on the tin. The model Does not Die when you kill it. It gets sacrificed at the end of the turn by it's own ability. Therefore you can never get SS for it in a Slaughter mission. But on the flipside you could also never get the VP for Frame for Murder if you select a Stitched Together.
Mentat_Canis
04-22-2011, 01:58 PM
I have to say I think that is a terrible ruling. As it is still getting forced into being sacrificed by damage done to it.
Just my 2 cents but I guess we know how to play it from here on out.
WEiRD sKeTCH
04-22-2011, 02:01 PM
I have to say I think that is a terrible ruling. As it is still getting forced into being sacrificed by damage done to it.
Just my 2 cents but I guess we know how to play it from here on out.
Whether you think it's terrible or not. The RAW and RAI back the ruling up.
Mentat_Canis
04-22-2011, 02:06 PM
Whether you think it's terrible or not. The RAW and RAI back the ruling up.
Yes I completely understand I was just putting in my 2 cents I agree with about 95% of your rulings so I figured I would say something.
It is always fun coming onto the forums and seeing a question I would never have thought about and seeing how it is ruled on.
LoboStele
04-22-2011, 02:07 PM
Not like it's that surprising though. There are plenty of other ways in the game to deny an opponent the points for killing a model when they have Slaughter for their Strategy. Ramos' Controlled Detonation, Rasputina shooting her own pieces to create blasts, Nekima and the blood suckers killing their own pieces to get Blood Tokens, Levi sacrificing his own Desolation Engine to get Control Cards, etc.
Luckily the Stitched are Rare 3, so you shouldn't face more than 15 points of them in an opponent's crew. And honestly, if my opponent wants to run that many Stitched just to try and deny me Slaughter points, then more power to him, as he's running those instead of stronger models instead. ;)
Headcase2
04-23-2011, 05:04 AM
Not like it's that surprising though. There are plenty of other ways in the game to deny an opponent the points for killing a model when they have Slaughter for their Strategy. Ramos' Controlled Detonation, Rasputina shooting her own pieces to create blasts, Nekima and the blood suckers killing their own pieces to get Blood Tokens, Levi sacrificing his own Desolation Engine to get Control Cards, etc.
Or you could just use Drain Souls and kill off 3 models in one go.
CannonFodder
04-23-2011, 09:49 AM
I don't like the ruling, But I like the fact its now Clear cut. Last tournament we had both players were willing to rule the other way, but our judge is a stickler. and said it had to be the other way.
Its posted here, official place and FINAL... no more interpretation.
I'm happy.
Sorry if I'm stepping on toes around making things official, but once group of players start reaching a certain point(over 15) thing need to be clear cut. Our LGS is reaching the point were if we post a larger tournament we'll get players from other stores to visit, and house rulings can't be done then.
Thanks.
LastDinosaur
04-23-2011, 02:16 PM
I really don't think Stitched needed another boost, they were already pretty good.. But fair enough.
Ratty
04-23-2011, 02:49 PM
I really don't think Stitched needed another boost, they were already pretty good.. But fair enough.
It's not really a boost it was how it was always written.
LastDinosaur
04-23-2011, 02:52 PM
It's not really a boost it was how it was always written.
While this is true, the first few posts showed that it wasn't the way some (most(?)) people played it.
Thus in a way it will be a slight pseudo-boost, as far as most(?) people are concerned anyway.
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