PDA

View Full Version : Sword dance question



Asyouwish78
04-03-2011, 12:48 PM
I would like clarification on the coryphees and cassandras sword dance. It says you make interupt your movement to make 1 blad strike. Now is that blade strike fee or does it cost you a action point ? All of the threads on here say it's free but it does not say in the wording that you get to make a free strike. If you could clarify this I would greatly appreciate it.

Asyouwish78
04-03-2011, 12:49 PM
Sorry for all the typos.. Grrrr iPhone lol

Q'iq'el
04-03-2011, 01:09 PM
There is a long thread about this issue on the forums. It not only discuses all the aspects of the rule, but contains the official ruling. You can find the ruling here:

http://wyrd-games.net/forum/showpost.php?p=168049&postcount=116

The attack is free. You can perform it during Movement Action - note that not every movement is an action. Unless the movement is a result of Coryphée own's action, it's a movement effect and those do not give you an extra strike.

Coryphée can perform two kinds of Movement actions - Walk and Blinding (spell).

Asyouwish78
04-03-2011, 01:15 PM
Thank you so much for the info ! I was hoping that was the answer.

Wodschow
04-03-2011, 01:47 PM
Coryphée can perform two kinds of Movement actions - Walk and Blinding (spell).

Blinding is not a movement action, I believe that was ruled later in that thread aswell..

So only Walk actions for the Coryphée.

Walk and Charge for Cassandra.

MrNybbles
04-04-2011, 04:52 AM
Actually there is a third movement action called Jump on p.37 of the new Rules Manual, but I've yet seen or heard of a game where anyone ever jumped for any reason.

I need to print out some 2" bottomless pit of probable doom terrain and actually play a game sometime where we actually have a reason to jump.

Pink Horror
04-30-2011, 04:07 PM
Actually there is a third movement action called Jump on p.37 of the new Rules Manual, but I've yet seen or heard of a game where anyone ever jumped for any reason.

I need to print out some 2" bottomless pit of probable doom terrain and actually play a game sometime where we actually have a reason to jump.

Print out?

You should construct some buildings with narrow alleys, and jump from rooftop to rooftop. Then again, I haven't played with buildings or jump yet in this game, so I don't really know how that would work.