View Full Version : C. Hoffman
Nutcase168
08-25-2010, 09:18 AM
So, there is no dedicated thread to the guy? I have to ask from the guild players, does he not peak your interests then?
I'm personally very excited for him. I think he has some very interesting options for play and a nice wide array of models to choose from. But I love constructs.
gunpowder saint
08-25-2010, 09:25 AM
dude! I got online, logged on and was thought to myself that I was going to open up the C. Hoffman Tatica and start asking questions like. Who are you taking? Also! I Adore R. Hoffman ;]
but anyway I was thinking about taking the Bladed Mannequin things, use them as sort of the damage powerhouse since R. Hoffman isn't considered friendly and doesn't give his brother any boosts. Also keep the Duet separated and keep both Dancers, the Guardian and Hoffman all in base contact with each other. That way you give armor 4 to Hoffman, and the Dancers.
Also take them simply because I hate Colette and I feel like rubbing it in
Nutcase168
08-25-2010, 09:28 AM
dude! I got online, logged on and was thought to myself that I was going to open up the C. Hoffman Tatica and start asking questions like. Who are you taking? Also! I Adore R. Hoffman ;]
but anyway I was thinking about taking the Bladed Mannequin things, use them as sort of the damage powerhouse since R. Hoffman isn't considered friendly and doesn't give his brother any boosts. Also keep the Duet separated and keep both Dancers, the Guardian and Hoffman all in base contact with each other. That way you give armor 4 to Hoffman, and the Dancers.
Also take them simply because I hate Colette and I feel like rubbing it in
Sadly the Coryphee are arcanist only models. Not even Leviticus can take them.
I think a guardian is a must for him. As for a totem, both are interesting, but the tool kit doesn't add as much to him as it does Ramos.
gunpowder saint
08-25-2010, 09:35 AM
Sadly the Coryphee are arcanist only models. Not even Leviticus can take them.
FUUUUUU-
I completely missed that! I was gettin all excited too! god damnit, now I have to sulk over this. This is actually rather depressing now. What can he take outside of the guild, besides generic spiders, a slightly larger spider, the steamborg, the mechanical rider, and Joss?
Nutcase168
08-25-2010, 09:58 AM
FUUUUUU-
I completely missed that! I was gettin all excited too! god damnit, now I have to sulk over this. This is actually rather depressing now. What can he take outside of the guild, besides generic spiders, a slightly larger spider, the steamborg, the mechanical rider, and Joss?
Well the full arcanist list would be:
steampunk arachnid
Giant steampunk arachnid (Special forces)
steampunk arachnid swarm
Joss
Steamborg Executioner
Mechanical Rider
Soul Stone Miner (Special Forces)
Added to the full options available to any guild master but featuring:
Guardian
Hunter
Peacekeeper
Watcher
Ryle
And don't forget
Coppelius
EricJ
08-25-2010, 11:21 AM
He could also hire a showgirl as a Mercenary and get a Mannequin...which has some good armor for him :D
nilus
08-25-2010, 11:30 AM
I think Hoffman lacks the love at the moment since his models are not out and people are not big fans of proxing.
That being said I am gonna get him for sure. And as I have said in other threads I know have an excuse to buy a Steamborg.
Nutcase168
08-25-2010, 11:56 AM
He could also hire a showgirl as a Mercenary and get a Mannequin...which has some good armor for him :D
IIRC the showgirl after the extra SS would cost the same as a Guardian. Which could give him armor +4 or more depending on how his rule and shield wall work. (have to get book and rules to ask specific question later)
And I think I've found some nice ways around the whole (all) requirements of the shield wall to allow it to move around more than you think.
You drag Hoffman with another construct(drawn to metal) up to the max distance that the guardian can move by its rules (can't remember names right now) and then it still retains shield wall and gets moved around.
LoboStele
08-25-2010, 12:10 PM
I'm super excited about Hoffman, but I don't have my Book 2 yet (on order) and I'm currently buried in other models I'm trying to paint and learn how to play.
I'm a robotics guy at heart, so I always tend toward the mechanical units in games like this. So Ramos interested me a little as I've been getting into the game the last 3 months, but when I saw Hoffman and the other new Guild Constructs in the book at GenCon, I about flipped out.
So I'm definitely looking forward to running some Brawls with him and Ramos, as then you could use the Coryphees. :)
alemon
08-25-2010, 12:17 PM
IIRC the showgirl after the extra SS would cost the same as a Guardian. Which could give him armor +4 or more depending on how his rule and shield wall work. (have to get book and rules to ask specific question later)
And I think I've found some nice ways around the whole (all) requirements of the shield wall to allow it to move around more than you think.
You drag Hoffman with another construct(drawn to metal) up to the max distance that the guardian can move by its rules (can't remember names right now) and then it still retains shield wall and gets moved around.
But then Hoffman also gets a lure, paralyze and poison : )
Nutcase168
08-25-2010, 12:40 PM
true, but I'm trying to save money here!
pancake ss
08-25-2010, 01:08 PM
Just got the book today man he's great lots of ideas for him.
Killionaire
08-25-2010, 03:25 PM
If Hoffman gets a box, what do you think will be in it?
Hoffman
Ryle
Guardian
2 Hunters?
Out of curiosity, is he a Scavenger?
Nutcase168
08-25-2010, 03:40 PM
I believe he is a scavenger.
If I had to guess a box:
Guardian (7)
Hunter (6) IIRC
Ryle (9)
Watcher (3)
25 SS
Wodschow
08-25-2010, 03:41 PM
Yes he is (a scavenger), so can hire Alyce if that's what you were getting at.. But mind you that she comes at an extra price and won't hand out any cards as her rules only makes mention of Ramos and Leveticus.
Goldstep
08-25-2010, 10:59 PM
Just a note, he can only hire arcanist constructs without smoldering or frozen heart. That said, think Joss or a Steamborg. And of course always think the Piecemaker... err, I mean Peacekeeper.
Killionaire
08-25-2010, 11:22 PM
Just a note, he can only hire arcanist constructs without smoldering or frozen heart. That said, think Joss or a Steamborg. And of course always think the Piecemaker... err, I mean Peacekeeper.
That means Mechanical Spiders of all types, the Steamborg, Joss, the Mine Digger thingie, and most important of all, the Mechanical Rider.
Yeehaw, C. Hoffman gets dragged along 10, assimilates Power Stage, and starts dishing out melee expert attacks like crazy. Or manual controls the Mech Rider for more attacks... with Crit Strike!
gunpowder saint
08-25-2010, 11:22 PM
true, how terrifying it would it be? Hoffman's totem makes the Peacekeeper Ignore he faulty circuitry, and the peacekeeper double drags someone close and then Hoffman reactivates it and he tears the poor sap to pieces. Not to mention the "semi-free" walk that comes with Relentless. Allow Hoffman to run around the board with his Pet Peacekeeper ^.^
Nutcase168
08-27-2010, 12:53 PM
Hoffman lets the peace keeper go 15" and then he can have it attack twice since he can be dragged along. That is a lot of threat range.
izikial
09-06-2010, 01:36 PM
If you give a guardian slow so the hoff can get fast, and then still use its shield wall, also as the hoff likes beign close to loads of constructs, i was thinking two guardians and steam borg next to him, you pull hoff with the steam and uses its steam cloud to cover your guys wial you sheild wall and stuff with guardians
Nutcase168
09-08-2010, 07:55 AM
IIRC shield wall is a (2) action meaning you can't perform it if you're slow.
scythewing
09-08-2010, 08:43 AM
Personally I can’t want to get my hands on the Hoff. I was thinking about running him with his brother and get rid of that pesky not a friendly target thing and giving his gatling gun Cb 6. Not to mention his totem with a couple of watchers, peacekeeper, and a hunter. I love the idea of a mechanic army.
Nutcase168
09-08-2010, 09:07 AM
Personally I can’t want to get my hands on the Hoff. I was thinking about running him with his brother and get rid of that pesky not a friendly target thing and giving his gatling gun Cb 6. Not to mention his totem with a couple of watchers, peacekeeper, and a hunter. I love the idea of a mechanic army.
I'm right there with you, but I'm bringing a guardian to help keep him alive.
Wodschow
09-08-2010, 12:04 PM
Personally I can’t want to get my hands on the Hoff. I was thinking about running him with his brother and get rid of that pesky not a friendly target thing and giving his gatling gun Cb 6. Not to mention his totem with a couple of watchers, peacekeeper, and a hunter. I love the idea of a mechanic army.
Haha..
Ironically you cannot get rid of Ryles 'Can't Connect' since you can only ignore talents on friendly constructs.
You -can- however still use Machine Puppet on Ryle as it doesn't specify that the construct must be friendly (could even be an enemy construct).
Hogwart
09-08-2010, 12:14 PM
I love Hoffman. I will be getting into the guild when he comes out. I never really had an interest in the Guild till I saw him. My only question is which other guild master to get to run with him for Brawls. I am really not a big Lady J or Criid fan, so looks like it will be the Ortegas. I love the hunter construct, so will definetly be running them.
scythewing
09-10-2010, 03:56 AM
I gotta say I was right there with you on Criid but after seeing my friend play her I was like wow. I was looking at her all wrong she is heavy magic and anti magic. But one thing is for sure now I'm loving all the guild.
Lady Justice is our beat stick of doom.
Dita is our make your opponent look like swiss cheese range expert.
Criid is our magic vacuum to make casters hate us and dish out some nasty magic herself.
The Hoff is our construct casters who I can't wait to come out.
izikial
09-10-2010, 05:46 AM
is detonat scrap any good, i have read it like 10 times to try and find the good point but i cant, the only thing i can see is to get read of excess scrap counters, but its short range and verry little damage, also does it hit hoff and freinds if there nearby
Wodschow
09-10-2010, 06:02 AM
I think it's an interesting ability although I think you're right in that it'll seldomly be used. Here's my immediate thoughts on some uses for it:
- It's 3x1 Dg rather than 1x3 Dg, so effectively bypasses armor and object reductions.
- Removing counters against an enemy Ramos, Leveticus or Collodi might be what it's best at and here the removal in itself is worth the AP, generating some eventual Dg is just a bonus.
- His totem is also a scavenger so can pick up counters and take the (all)Scavenge action.
- The model from which the blast radiates won't be affected by the blast, but other nearby models will, sadly this is including Hoffman.
- Unless you have an immunity. There's no way of resisting the damage, Open Circuit might do more Dg, but there's still a resist.
- If you pick up the counters anyway for eventual use with his Combat Mechanic spell detonating the counters might be a good "Oh Shi-!"-button.
Spike0011
09-10-2010, 11:43 AM
IIRC shield wall is a (2) action meaning you can't perform it if you're slow.
Sorry for the noob question but what's IIRC?
Also, are you all over looking Assimilate? Permanently adding a talent or spell to his already long list of benefits seems like a nice thing to have. (Assimilating self repair comes to mind)
Also, with Instinctual, he can Assimilate twice per turn.
Now, being new to the game I'm not sure what exactly he can Assimilate, but I think he can take things like mechanical rider's Power cycle, or just for fun watcher's flight xD
Iamwyrd
09-10-2010, 12:10 PM
IIRC= if I recall correctly
I sculpted my own hoffanator. He's posted in the Miniatures matters. And he hasn't lost a game yet. I love Hoffman.
Also instinctual is two different (0) actions. So you can only assimilate once per turn.
Nutcase168
09-10-2010, 12:54 PM
Sorry for the noob question but what's IIRC?
Also, are you all over looking Assimilate? Permanently adding a talent or spell to his already long list of benefits seems like a nice thing to have. (Assimilating self repair comes to mind)
Also, with Instinctual, he can Assimilate twice per turn.
Now, being new to the game I'm not sure what exactly he can Assimilate, but I think he can take things like mechanical rider's Power cycle, or just for fun watcher's flight xD
IIRC = If I Remember Correctly
Instinctual lets you do 2 zero actions, but you can't do the same one twice.
I want to try him out in a proxy battle soon to get a feel for him cause I think he's going to depend on order of activation a good bit.
izikial
09-11-2010, 12:50 PM
shield wall is a all action in my book, not a 2 does that mean that it can be done slowed?
Wodschow
09-11-2010, 02:46 PM
Yes you can take (all)-actions while slow.
izikial
09-15-2010, 10:00 AM
hi guys how are you geting constructs to keep up with hoff for the ca bonus and the like, but still atacking and that , drawn to metle will let him stay near 1 but if you want any more near him you have to move them indipendantly, over protectiv hapens in the end phase so you cant get the shild wall bounse on a turn you over protectiv into contact and hoff wont get any bounueses untill the turn after cus it hapens at the end, how are you guys geting hoffs hariem to keep up.
HopelessHeretic
09-16-2010, 02:54 AM
I believe that pushes are moves so if you used over protective shield wall would go away.
-Heretic
LoboStele
09-16-2010, 10:20 AM
No, a push is specifically NOT a movement, that way, it doesn't cause things like Disengaging Strikes or other actions like that. "Push" and "Move" are two very different terms in the game's rules.
HopelessHeretic
09-16-2010, 11:32 AM
From p.2 of the errata:
Any time the model moves by taking the Walk, Charge, or Jump Actions, is moved using its Walk/Charge stat, is Pushed, or falls back (see Morale, p.78), it is being affected by a movement effect
-Heretic
LoboStele
09-16-2010, 11:34 AM
How does that jive with Pushes not initiating a Disengaging Strike then? I must be missing something....
HopelessHeretic
09-16-2010, 11:44 AM
I am not a rules marshal but I believe that a push is defined as a move that doesn't generate disengaging strikes. It however follows all other rules for movement.
-Heretic
notinmyname
09-16-2010, 02:20 PM
can you tell me the hoffman's ability and spells?
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