shekbo
08-10-2010, 02:35 PM
Here's a list of the new gremlins you'll find in book two.
Ophelia: you know about her. She unlocks the gremlin family, though you can take one without her. Her 0 actions support any gremlin figures, and she's much stronger than some'er in combat, though she lacks healing or summoning. Great as a leader or a henchman to some'er, though lists including exclusively her should avoid pigs, she has no synergy with them.
Rami: the gremlin sniper. He smacks of Hans and The little ortega kid I never remember. He's great at long range, pretty much dead in melée. A good fix for dealing with high def models.
Raphael: where his Ortega counterpart gains strength from anger when wounded, he gains strength from panic. A nasty beatstick who's better off in an Ophelia led crew than anything.
Père ravage: this guy's a little different from papa loco, as instead of simply exploding, he's got a girebreathibg pig. Though he does blow up when he dies, he's much better used charging into combat and breathing fireballs everywhere.
Young Lacroix: ophelia's totem. They're slightly better than gremlins, and an Ophelia list should invest in these rather than gremlins. They're more combat oriented, less dying oriented.
Gremlin taxidermist: he's a gravedigger, and he can help som'er stand up to the game's nastiest summoning machines. While som'er creates gremlins, the taxidermist makes corpses and piglets into stuffed pigs, full of dynamite that is!
Stuffed pig: the taxidermist's necromantic piggy pets. They float (nasty gases) and explode without much warning. They're fun little walking bombs for use as suicide bombers, or ammo for the....
Pigapult: hell yeah. This baby doesn't move much, but he has a whopping 24" of range. The only bad news, you need ammo to fire it, and that ammo is piglets and stuffed piglets. (stuffed piglets add blasts to the damage.) best found in a some'er/taxidermist list, as piglets and stuffed piglets will be in easy supply. Gremlins may also "take a ride" and move 24", but they may splatter once they hit the ground.
Ophelia: you know about her. She unlocks the gremlin family, though you can take one without her. Her 0 actions support any gremlin figures, and she's much stronger than some'er in combat, though she lacks healing or summoning. Great as a leader or a henchman to some'er, though lists including exclusively her should avoid pigs, she has no synergy with them.
Rami: the gremlin sniper. He smacks of Hans and The little ortega kid I never remember. He's great at long range, pretty much dead in melée. A good fix for dealing with high def models.
Raphael: where his Ortega counterpart gains strength from anger when wounded, he gains strength from panic. A nasty beatstick who's better off in an Ophelia led crew than anything.
Père ravage: this guy's a little different from papa loco, as instead of simply exploding, he's got a girebreathibg pig. Though he does blow up when he dies, he's much better used charging into combat and breathing fireballs everywhere.
Young Lacroix: ophelia's totem. They're slightly better than gremlins, and an Ophelia list should invest in these rather than gremlins. They're more combat oriented, less dying oriented.
Gremlin taxidermist: he's a gravedigger, and he can help som'er stand up to the game's nastiest summoning machines. While som'er creates gremlins, the taxidermist makes corpses and piglets into stuffed pigs, full of dynamite that is!
Stuffed pig: the taxidermist's necromantic piggy pets. They float (nasty gases) and explode without much warning. They're fun little walking bombs for use as suicide bombers, or ammo for the....
Pigapult: hell yeah. This baby doesn't move much, but he has a whopping 24" of range. The only bad news, you need ammo to fire it, and that ammo is piglets and stuffed piglets. (stuffed piglets add blasts to the damage.) best found in a some'er/taxidermist list, as piglets and stuffed piglets will be in easy supply. Gremlins may also "take a ride" and move 24", but they may splatter once they hit the ground.