View Full Version : woops question
saramin
05-19-2010, 12:07 AM
now here is something I have been meaning to ask for a while.
when applying Woops, do you measure 10" from the model firing or the target? id doesn't really say and I could see it argued both ways.
ProdigalPunk
05-19-2010, 12:32 AM
Pretty sure 10" of the gremlin throwing. I sort of see it as you throw it at the wrong target.
WEiRD sKeTCH
05-19-2010, 12:47 AM
You measure from the attacking model.
saramin
05-19-2010, 10:40 AM
that is how we have been doing it, but someone asked ... and made a pretty good argument why you wouldn't shoot the gremlin standing right behind you.
Gremlin Swarm
05-19-2010, 02:20 PM
I don't think you can apply arguments that would apply to 'normal' characters' shooting to the Gremlins.
They're just that bad with those guns of theirs. :D
Aldyhide
05-19-2010, 03:49 PM
I don't think you can apply arguments that would apply to 'normal' characters' shooting to the Gremlins.
They're just that bad with those guns of theirs. :D
Either that, or they have some sort of feud going on.
saramin
05-19-2010, 04:29 PM
well the one is looking down the barrel of his own gun
Omenbringer
05-19-2010, 05:35 PM
Here are a couple examples of how a gremlin could shoot someone behind him.
Drunk woman with Hand Canon
Old fat guy with Hand Canon
Skinny girl with Hand Canon
Just like this
Lucidicide
05-19-2010, 05:44 PM
At the end of the day, models have no facing, so nothing is ever behind anything :-P
Gremlin Swarm
05-20-2010, 02:25 PM
"Wat'choo meen 'ah kain't hit nothin'?!! Dem's fewdin' words!"
>>Ka-Boom<<
I still favor the comically incompetent theory, though--as evidenced by the aforementioned model looking down the barrel of his own gun. One that can be enforced by the apropriate addition of some of the bits (like that tankard) included with the models.
Lucidicde is right, though. There is no real 'facing' to consider for this rule.
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