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View Full Version : Hex + Gremlin = Awesome?



Rathnard
04-13-2010, 08:39 PM
With my recent purchases imminent I thought I'd ponder what sort of crew I should get for Zoraida, since she seems like pretty tricky master to use effectively. Here's what I'm thinking;

Zoraida
Mature Nephilim 10
Convict Gunslinger 6
Baby Kade 6
Bayou Gremlin 3
(25 SS)

Kade and the Nephilim are effective Obey targets while the convict Gunslinger adds to Zoraida's card control shenanigans.

The gremlin acts as an expendible shooter who can kill himself in a massive strike with Y'all Watch This. And to top it off Zoraida can use Hex at the first opportunity to delete Whoops!, making him much safer for your own crew.

So what do you think? Would using Hex on the Gremlin be a good idea, or are there better ways to spend 3 SS?

Subötai
04-13-2010, 11:52 PM
Gremlins are 2 SS.

Rathnard
04-13-2010, 11:56 PM
Gremlins are 2 SS.

I'm hiring them as an out-of-faction model, so that's +1 SS.

Lalochezia
04-14-2010, 12:07 AM
Eh, even without whoops I wouldn't pay 3 ss for a gremlin. Plus 2 actions from your master is an additional cost.

Now, a warpig boosted by a nurse is another story...

Lalochezia
04-14-2010, 12:44 AM
Or, a better one, boost papa loco with the nurse so he's throwing dynamite at Cb 10 and give him reactivate then, when he's done reeking havoc, use shrug off to remove the effect that would sacrifice him in the closing phase.

Angus Khan
04-14-2010, 12:54 AM
Or, a better one, boost papa loco with the nurse so he's throwing dynamite at Cb 10 and give him reactivate then, when he's done reeking havoc, use shrug off to remove the effect that would sacrifice him in the closing phase.

Ooo! Sneaky! I like it. :D

Lalochezia
04-14-2010, 12:57 AM
Ooo! Sneaky! I like it. :D

The real beauty is that you put two effects on him that would sacrifice him but, since they're both from the same source they don't stack, so one shrug off and he's fine.

Rathnard
04-14-2010, 01:28 AM
Hmm, I like the combo but is it really worth it? That's 13 points on the Nurse + Papa, and if Papa bites the dust then the Nurse doesn't have much else to do.

I think I'll still give it a go, even if only for style points. :D

Lalochezia
04-14-2010, 01:37 AM
Hmm, I like the combo but is it really worth it? That's 13 points on the Nurse + Papa, and if Papa bites the dust then the Nurse doesn't have much else to do.

I think I'll still give it a go, even if only for style points. :D

The nurse's spells are good on other models and Zoraida could always benefit from armor 1.

It's not bad.

Not the end all be all of crew building, but not bad. And very fun.

Ropetus
04-14-2010, 04:54 AM
The real beauty is that you put two effects on him that would sacrifice him but, since they're both from the same source they don't stack, so one shrug off and he's fine.
I think this needs a clarification. Can you Shrug off only the "Sacrificed at Closing Phase" part, leaving you with the boosted effect, or can Shrug off only remove the whole Massive dose effect completely? This does have an effect on how it works.

If you can only remove the Massive dose as a whole, you have two ongoing effects which grant the same thing (sacrifice at closing phase). You remove one of them, leaving Papa still affected by the other one and he still gets sacrificed. However, it's not like there isn't a way out of this: Shrug off can remove multiple effects at once if you get :rams in your casting total so this trick still works, just needs one card more.

Still, a very nice combo. Should be hilarious when you get Assassinate as your Strategy.

-Ropetus

Joona
04-14-2010, 04:09 PM
Now, a warpig boosted by a nurse is another story...
Yes, except that your opponent will be glad to remind you on your first activation of the Warpig that without any Gremlins on board, he will Stampede and Pig Charge any models close by. And 12 points for a Gremlin and a Warpig is probably not worth it, not even if you get him to do nasty things on your enemy.

It's quite a feasible strategy in a Brawl though when playing Zoraida+Som'er. You won't be paying the extra stones and you'll even have the Mosquitoes to lead way for the Pig. Maybe even on first turn with an Obey on the pig and a skeeter. It should work well with Piglets too. They're cheaper, you can make more during the game and with :+fate :+fate on damage you can bring in a lot of hurt even if you only manage to scrath a model with Cb8. And it gets even crazier if you can do it with three piglets at the same time with Furious Casting. Just keep them hiding behind a building with the Nurse and Sooey them to your enemy after a few minor doses.

Lalochezia
04-14-2010, 05:10 PM
I think this needs a clarification. Can you Shrug off only the "Sacrificed at Closing Phase" part, leaving you with the boosted effect, or can Shrug off only remove the whole Massive dose effect completely? This does have an effect on how it works.

If you can only remove the Massive dose as a whole, you have two ongoing effects which grant the same thing (sacrifice at closing phase). You remove one of them, leaving Papa still affected by the other one and he still gets sacrificed. However, it's not like there isn't a way out of this: Shrug off can remove multiple effects at once if you get :rams in your casting total so this trick still works, just needs one card more.

Still, a very nice combo. Should be hilarious when you get Assassinate as your Strategy.

-Ropetus

This is my thinking on the RAW of this:

When a model is affected by the same ability twice, which has the same effect, the old effect is replaced by the new effect. (stacking pg. 25)

So, the nurse uses massive dose on papa twice. The first gives him reactivate and "sacrifice this model in the closing phase." The second gives him +2 wk/cg, +4 cb, and "sacrifice this model in the closing phase." Papa now has two effects on him from an ability of the same name (namely, the effect is the sacrificing clause of massive dose) so the most recently cast portion of massive dose replaces the older portion, meaning he only has one "sacrifice this model" clause on him. So, he only needs to shrug off once. Now, I believe you would have to shrug off the entire effect to live, however, you leave shrug of as hist last action when he no longer needs the boost. (after all, massive dose gives no defensive bonus, so once papa has reactivated and attacked, there's no reason not to shrug it off)

However, even if my interpretation is incorrect, you're right, all he needs is a ram to survive, and you can always just massive dose him once.