View Full Version : Empty inside
Chev Chelios
03-06-2010, 05:42 PM
Am I reading this right under the Leveticus talents? You only have the cards that you start with and draw no more? I haven't played Levi yet.Seems like a handicap. I guess that is one of the reasons for Alyce.
Amarel
03-06-2010, 06:33 PM
Check out 'Eternally Shackled' beneath it. Leveticus does not play like a normal master at all.
Chev Chelios
03-07-2010, 12:10 AM
Ok. Gotcha.
DarkLegacy
03-07-2010, 12:15 AM
Leveticus has a crazy amount of rules. Make sure to read them all to get a good understanding of how everything works between him, Alyce, and the Hollow Waifs.
Omadon
03-07-2010, 06:00 AM
You kindof need to plan for what you want to do with you're hand before you use him. Look at what you're capable of (How many headshots you c an crack with alyce if you have rams, whatever), and if you estimate that your hand is going to be wasted by the end of the turn, you need to plan for him to die - now you can either take a pro active approach to this, start him off early, burn all his magic and annihilate something. Orr, you can take a more preperational approach, as if you leave cards on the deck with Death's Lessons at the end of the turn, and he's going to die - then you will draw those, as he doesnt reshuffle his graveyard until after he's drawn his reincarnation hand, and then if you reincarnate near Alyce - you get two more from a fresh deck.
Problem with this is turns often turn out more violent than I thought they would when I took his turn, which is why I recommend keeping something on hand with enough firepower to finish him off if you underestimate how fast you're going to burn through your hand. The tradeoff is that if you keep the hand you've got, play it cool, trade some cards with Disciplined Caster - then he gets his full three AP on his next action. Every single point that levi spends when in range of something is totally murderous. None of his spells care how hard they hit - just that they hit, so recycling is, on occasion, a bad idea. But there really is no hard rule here - managing this well on the fly is pretty much a requisite to playing Levi. =)
Chev Chelios
03-07-2010, 10:21 AM
Should I put minions in my crew to make Waifs or count on my opponent to supply those or both? I will get to summon one at the beginning but,after that its using Entropic Transformation.Right?
Omadon
03-07-2010, 10:57 AM
mmhm - if you're worried about alot of pressure on Levi, I'd recommend just hiring a canine remains. Shoot it in the face with Alyce then make the second waif.
Csonti
03-08-2010, 05:20 AM
I'm also not sure about some of Levi's stuff. If he dies he is back on the closing phase and sacrifies all of his Waifs. But the description on the Waif's card says that if it's killed or sacrificed in the turn, summon it back at the end of the closing phase.
So the order is like this:
1. Levi dies
2. Levi goes back on the table at the closing phase
3. Waif(s) sacrificed
4. Waif(s) goes back at the end of the closing phase
Or I'm missing something and this is wrong.
TheBugKing
03-08-2010, 05:56 AM
You got it Csonti.
That is the correct order.
Omadon
03-08-2010, 06:12 AM
I find it easier to comprehend the apparently superfluous sacrificing of the already alive waifs if you think why that happens. One of the downsides to the waifs is that they must spend at least one AP walking - and if Levi dies, then they must be resummoned, which means they'll only have one AP. Also - they need to stick close to him, so if he didn't kill the one he didn't use to respawn, then theres a chance that he would spawn too far from one of them for it to be able to activate without dying - as bare in mind, he can pop up within 6" of any of them. The sacrifice lets him reposition them however he likes - but also limits him to keeping them within 6" of him, so he can't permanently stick them behind walls if he wants to be particualrly agressive.
Csonti
03-08-2010, 06:21 AM
One of the downsides to the waifs is that they must spend at least one AP walking - and if Levi dies, then they must be resummoned, which means they'll only have one AP.
As far as I read the rules: a Waif summoned in the end closing phase will not activate again in that turn (activation phase is over) and in the next one it will be fully functional. So the 1 AP thing doesn't kick in when Levi respawns.
Omadon
03-08-2010, 06:46 AM
Incorrect - Slow hangs around til your next activation, not the end of the turn =)
Csonti
03-08-2010, 07:04 AM
Incorrect - Slow hangs around til your next activation, not the end of the turn =)
From the rulebook which was not erratated:
A summoned model may activate during the turn it was summoned but receives Slow for that turn. After that turn, the summoned model has full capabilities.
It specificaly states the end of the effect, isn't it?
Omadon
03-08-2010, 09:45 AM
Presumably it gains slow on it - slow itself states it's own end. You have a point, I can see the wording being confusing :o I simply presumed that ment that it'd didn't have any other penalties for being summoned.
Can we get some kind of clarification on this? Because if you're correct, then I will Gladly eat my words. I main levi ^^
WEiRD sKeTCH
03-08-2010, 09:53 AM
I'll look into it. Just keep in mind that this isn't the rules section.
I'm waiting on a few key people to wake up so I can pester them about stuff...
Chev Chelios
03-26-2010, 10:55 PM
Did we ever get an official ruling on this?
Iamwyrd
06-19-2010, 11:36 PM
Its not an official ruling but, when summoned the model receives slow for the turn. The hollow waif is summoned during the closing phase which is technically the turn that is getting finished up. Cause you finish up by finishing effects that happen during the closing phase. So after you flip for initiative it is a new turn so even though the waif couldn't activate when summoned I shouldn't matter because she was summoned last turn or you wouldn't of flipped to initiative. That is my opinion.
I know you wanted an official ruling though.
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